Run clang-format

This commit is contained in:
Yunfan Li
2024-08-04 10:23:36 +08:00
parent 44da167492
commit 53611c9040
835 changed files with 35085 additions and 31861 deletions

View File

@@ -1,5 +1,6 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_SUGGESTWHATTODOACTION_H
@@ -11,46 +12,47 @@ class PlayerbotAI;
class SuggestWhatToDoAction : public InventoryAction
{
public:
SuggestWhatToDoAction(PlayerbotAI* botAI, std::string const name = "suggest what to do");
public:
SuggestWhatToDoAction(PlayerbotAI* botAI, std::string const name = "suggest what to do");
bool Execute(Event event) override;
bool isUseful() override;
bool Execute(Event event) override;
bool isUseful() override;
protected:
using Suggestion = std::function<void()>;
std::vector<Suggestion> suggestions;
void specificQuest();
void grindReputation();
void grindMaterials();
void something();
void spam(std::string msg, uint8 flags = 0, bool worldChat = false, bool guild = false);
protected:
using Suggestion = std::function<void()>;
std::vector<Suggestion> suggestions;
void specificQuest();
void grindReputation();
void grindMaterials();
void something();
void spam(std::string msg, uint8 flags = 0, bool worldChat = false, bool guild = false);
std::vector<uint32> GetIncompletedQuests();
std::vector<uint32> GetIncompletedQuests();
private:
static std::map<std::string, uint8> factions;
const int32_t _dbc_locale;
private:
static std::map<std::string, uint8> factions;
const int32_t _dbc_locale;
};
class SuggestTradeAction : public SuggestWhatToDoAction
{
public:
SuggestTradeAction(PlayerbotAI* botAI);
public:
SuggestTradeAction(PlayerbotAI* botAI);
bool Execute(Event event) override;
bool isUseful() override { return true; }
bool Execute(Event event) override;
bool isUseful() override { return true; }
};
class SuggestDungeonAction : public SuggestWhatToDoAction
{
public:
SuggestDungeonAction(PlayerbotAI* botAI);
public:
SuggestDungeonAction(PlayerbotAI* botAI);
bool Execute(Event event) override;
bool isUseful() override { return true; }
private:
static std::map<std::string, uint8> instances;
bool Execute(Event event) override;
bool isUseful() override { return true; }
private:
static std::map<std::string, uint8> instances;
};
#endif