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Ulduar flame leviathan (normal mode)
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@@ -139,6 +139,9 @@ std::vector<std::pair<uint32, std::string>> ListSpellsAction::GetSpellList(std::
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{
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if (itr->second->State == PLAYERSPELL_REMOVED || !itr->second->Active)
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continue;
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if (!(itr->second->specMask & bot->GetActiveSpecMask()))
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continue;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
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if (!spellInfo)
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