[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)

This commit is contained in:
bashermens
2026-01-19 22:45:28 +01:00
committed by GitHub
parent fd07e02a8a
commit 41c53365ae
1119 changed files with 27 additions and 27 deletions

View File

@@ -0,0 +1,110 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "DruidActions.h"
#include "Event.h"
#include "Playerbots.h"
#include "ServerFacade.h"
#include "AoeValues.h"
#include "TargetValue.h"
std::vector<NextAction> CastAbolishPoisonAction::getAlternatives()
{
return NextAction::merge({ NextAction("cure poison") },
CastSpellAction::getPrerequisites());
}
std::vector<NextAction> CastAbolishPoisonOnPartyAction::getAlternatives()
{
return NextAction::merge({ NextAction("cure poison on party") },
CastSpellAction::getPrerequisites());
}
Value<Unit*>* CastEntanglingRootsCcAction::GetTargetValue()
{
return context->GetValue<Unit*>("cc target", "entangling roots");
}
bool CastEntanglingRootsCcAction::Execute(Event event) { return botAI->CastSpell("entangling roots", GetTarget()); }
Value<Unit*>* CastHibernateCcAction::GetTargetValue() { return context->GetValue<Unit*>("cc target", "hibernate"); }
bool CastHibernateCcAction::Execute(Event event) { return botAI->CastSpell("hibernate", GetTarget()); }
bool CastStarfallAction::isUseful()
{
if (!CastSpellAction::isUseful())
return false;
// Avoid breaking CC
WorldLocation aoePos = *context->GetValue<WorldLocation>("aoe position");
Unit* ccTarget = context->GetValue<Unit*>("current cc target")->Get();
if (ccTarget && ccTarget->IsAlive())
{
float dist2d = sServerFacade->GetDistance2d(ccTarget, aoePos.GetPositionX(), aoePos.GetPositionY());
if (sServerFacade->IsDistanceLessOrEqualThan(dist2d, sPlayerbotAIConfig->aoeRadius))
return false;
}
// Avoid single-target usage on initial pull
uint8 aoeCount = *context->GetValue<uint8>("aoe count");
if (aoeCount < 2)
{
Unit* target = context->GetValue<Unit*>("current target")->Get();
if (!target || (!botAI->HasAura("moonfire", target) && !botAI->HasAura("insect swarm", target)))
return false;
}
return true;
}
std::vector<NextAction> CastReviveAction::getPrerequisites()
{
return NextAction::merge({ NextAction("caster form") },
ResurrectPartyMemberAction::getPrerequisites());
}
std::vector<NextAction> CastRebirthAction::getPrerequisites()
{
return NextAction::merge({ NextAction("caster form") },
ResurrectPartyMemberAction::getPrerequisites());
}
bool CastRebirthAction::isUseful()
{
return CastSpellAction::isUseful() &&
AI_VALUE2(float, "distance", GetTargetName()) <= sPlayerbotAIConfig->spellDistance;
}
Unit* CastRejuvenationOnNotFullAction::GetTarget()
{
Group* group = bot->GetGroup();
MinValueCalculator calc(100);
for (GroupReference* gref = group->GetFirstMember(); gref; gref = gref->next())
{
Player* player = gref->GetSource();
if (!player)
continue;
if (player->isDead() || player->IsFullHealth())
{
continue;
}
if (player->GetDistance2d(bot) > sPlayerbotAIConfig->spellDistance)
{
continue;
}
if (botAI->HasAura("rejuvenation", player))
{
continue;
}
calc.probe(player->GetHealthPct(), player);
}
return (Unit*)calc.param;
}
bool CastRejuvenationOnNotFullAction::isUseful()
{
return GetTarget();
}