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https://github.com/mod-playerbots/mod-playerbots.git
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[HOT FIX] MS build issues regarding folder / command lenght usage or rc.exe (#2038)
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62
src/Ai/Base/Actions/HireAction.cpp
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62
src/Ai/Base/Actions/HireAction.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "HireAction.h"
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#include "Event.h"
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#include "Playerbots.h"
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bool HireAction::Execute(Event event)
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{
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Player* master = GetMaster();
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if (!master)
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return false;
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if (!sRandomPlayerbotMgr->IsRandomBot(bot))
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return false;
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uint32 account = master->GetSession()->GetAccountId();
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QueryResult results = CharacterDatabase.Query("SELECT COUNT(*) FROM characters WHERE account = {}", account);
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uint32 charCount = 10;
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if (results)
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{
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Field* fields = results->Fetch();
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charCount = uint32(fields[0].Get<uint64>());
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}
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if (charCount >= 10)
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{
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botAI->TellMaster("You already have the maximum number of characters");
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return false;
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}
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if (bot->GetLevel() > master->GetLevel())
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{
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botAI->TellMaster("You cannot hire higher level characters than you");
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return false;
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}
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uint32 discount = sRandomPlayerbotMgr->GetTradeDiscount(bot, master);
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uint32 m = 1 + (bot->GetLevel() / 10);
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uint32 moneyReq = m * 5000 * bot->GetLevel();
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if (discount < moneyReq)
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{
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std::ostringstream out;
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out << "You cannot hire me - I barely know you. Make sure you have at least " << chat->formatMoney(moneyReq)
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<< " as a trade discount";
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botAI->TellMaster(out.str());
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return false;
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}
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botAI->TellMaster("I will join you at your next relogin");
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bot->SetMoney(moneyReq);
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sRandomPlayerbotMgr->Remove(bot);
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CharacterDatabase.Execute("UPDATE characters SET account = {} WHERE guid = {}", account,
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bot->GetGUID().GetCounter());
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return true;
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}
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