mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-03-16 13:55:08 +00:00
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#include "Playerbots.h"
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#include "PitOfSaronTriggers.h"
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#include "AiObject.h"
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#include "AiObjectContext.h"
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bool IckAndKrickTrigger::IsActive()
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{
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Unit* boss = AI_VALUE2(Unit*, "find target", "Ick");
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if (!boss)
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return false;
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return true;
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}
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bool TyrannusTrigger::IsActive()
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{
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Unit* boss = AI_VALUE2(Unit*, "find target", "scourgelord tyrannus");
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if (!boss)
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return false;
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return true;
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}
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