From 2862fc6d2d1bcd4fb19cfea1e5d018f82b8f1fc5 Mon Sep 17 00:00:00 2001 From: Yunfan Li Date: Sat, 15 Jul 2023 13:38:07 +0800 Subject: [PATCH] warlock pet spell toggle --- src/strategy/warlock/GenericWarlockNonCombatStrategy.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/strategy/warlock/GenericWarlockNonCombatStrategy.cpp b/src/strategy/warlock/GenericWarlockNonCombatStrategy.cpp index f09d7556..03b8f5cb 100644 --- a/src/strategy/warlock/GenericWarlockNonCombatStrategy.cpp +++ b/src/strategy/warlock/GenericWarlockNonCombatStrategy.cpp @@ -79,6 +79,7 @@ void GenericWarlockNonCombatStrategy::InitTriggers(std::vector& tr triggers.push_back(new TriggerNode("demon armor", NextAction::array(0, new NextAction("fel armor", 21.0f), nullptr))); triggers.push_back(new TriggerNode("often", NextAction::array(0, new NextAction("apply oil", 1.0f), nullptr))); + triggers.push_back(new TriggerNode("has pet", NextAction::array(0, new NextAction("toggle pet spell", 60.0f), nullptr))); } void WarlockPetStrategy::InitTriggers(std::vector& triggers)