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Utgarde Keep strat cleanup
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@@ -2,6 +2,7 @@
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#include "UtgardeKeepActions.h"
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#include "UtgardeKeepStrategy.h"
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bool AttackFrostTombAction::isUseful() { return !botAI->IsHeal(bot); }
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bool AttackFrostTombAction::Execute(Event event)
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{
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Unit* frostTomb = nullptr;
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