BBW and other edits

This commit is contained in:
crow
2025-09-21 15:41:29 -05:00
parent e60876a1cb
commit 22d1cc9d57
11 changed files with 182 additions and 126 deletions

View File

@@ -4,9 +4,13 @@
#include "Playerbots.h"
#include "PlayerbotMgr.h"
#include "PlayerbotAI.h"
#include "Position.h"
namespace
{
// Big Bad Wolf
static int currentIndex = 0;
// Netherspite
static std::map<ObjectGuid, uint32> beamMoveTimes;
static std::map<ObjectGuid, bool> lastBeamMoveSideways;
}
@@ -149,24 +153,56 @@ bool KarazhanMaidenOfVirtuePositionRangedAction::isUseful()
return boss && botAI->IsRanged(bot);
}
bool KarazhanBigBadWolfRunAwayAction::Execute(Event event)
bool KarazhanBigBadWolfPositionBossAction::Execute(Event event)
{
Unit* boss = AI_VALUE2(Unit*, "find target", "the big bad wolf");
bot->AttackStop();
bot->InterruptNonMeleeSpells(false);
const float maxDistance = 3.0f;
const float distanceToBossPosition = boss->GetExactDist2d(KARAZHAN_BIG_BAD_WOLF_BOSS_POSITION);
if (distanceToBossPosition > maxDistance)
{
float dX = KARAZHAN_BIG_BAD_WOLF_BOSS_POSITION.GetPositionX() - boss->GetPositionX();
float dY = KARAZHAN_BIG_BAD_WOLF_BOSS_POSITION.GetPositionY() - boss->GetPositionY();
float mX = KARAZHAN_BIG_BAD_WOLF_BOSS_POSITION.GetPositionX() + (dX / distanceToBossPosition) * maxDistance;
float mY = KARAZHAN_BIG_BAD_WOLF_BOSS_POSITION.GetPositionY() + (dY / distanceToBossPosition) * maxDistance;
float moveDistance = bot->GetExactDist2d(mX, mY);
if (moveDistance < 0.5f)
{
return false;
}
return MoveTo(bot->GetMapId(), mX, mY, bot->GetPositionZ(), false, false, false, false,
MovementPriority::MOVEMENT_COMBAT, true, false);
}
return false;
}
bool KarazhanBigBadWolfPositionBossAction::isUseful()
{
Unit* boss = AI_VALUE2(Unit*, "find target", "the big bad wolf");
return boss && botAI->IsTank(bot) && botAI->HasAggro(boss) && boss->GetVictim() == bot &&
!bot->HasAura(SPELL_LITTLE_RED_RIDING_HOOD);
}
bool KarazhanBigBadWolfRunAwayAction::Execute(Event event)
{
constexpr float threshold = 1.0f;
Position target = KARAZHAN_BIG_BAD_WOLF_RUN_POSITION[currentIndex];
if (bot->GetExactDist2d(target.GetPositionX(), target.GetPositionY()) < threshold)
while (bot->GetExactDist2d(target.GetPositionX(), target.GetPositionY()) < threshold)
{
currentIndex = (currentIndex + 1) % 4;
target = KARAZHAN_BIG_BAD_WOLF_RUN_POSITION[currentIndex];
}
return MoveTo(bot->GetMapId(), target.GetPositionX(), target.GetPositionY(), target.GetPositionZ(), false, false,
false, true, MovementPriority::MOVEMENT_FORCED);
return MoveTo(bot->GetMapId(), target.GetPositionX(), target.GetPositionY(), target.GetPositionZ(),
false, false, false, true, MovementPriority::MOVEMENT_FORCED);
}
bool KarazhanBigBadWolfRunAwayAction::isUseful()
@@ -222,8 +258,6 @@ bool KarazhanWizardOfOzScorchStrawmanAction::Execute(Event event)
if (!group)
return false;
const std::vector<uint32> scorchSpellIds = {42859, 42858, 10207};
for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
{
Player* member = itr->GetSource();
@@ -237,19 +271,10 @@ bool KarazhanWizardOfOzScorchStrawmanAction::Execute(Event event)
if (!mageAI)
continue;
uint32 knownScorchId = 0;
for (uint32 spellId : scorchSpellIds)
if (mageAI->CanCastSpell("scorch", strawman))
{
if (member->HasSpell(spellId))
{
knownScorchId = spellId;
break;
}
mageAI->CastSpell("scorch", strawman);
}
if (!knownScorchId)
continue;
mageAI->CastSpell(knownScorchId, strawman);
}
return false;
}
@@ -507,7 +532,8 @@ bool KarazhanNetherspiteBlockRedBeamAction::Execute(Event event)
float sideY = beamPos.GetPositionY() + perpDy * 3.0f;
float sideZ = beamPos.GetPositionZ();
return MoveTo(bot->GetMapId(), sideX, sideY, sideZ, false, false, false, true, MovementPriority::MOVEMENT_FORCED);
return MoveTo(bot->GetMapId(), sideX, sideY, sideZ, false, false, false, true,
MovementPriority::MOVEMENT_FORCED);
}
}
return false;
@@ -595,7 +621,8 @@ bool KarazhanNetherspiteBlockBlueBeamAction::Execute(Event event)
bool outsideAllVoidZones = true;
for (Unit* voidZone : voidZones)
{
float voidZoneDist = sqrt(pow(candidateX - voidZone->GetPositionX(), 2) + pow(candidateY - voidZone->GetPositionY(), 2));
float voidZoneDist = sqrt(pow(candidateX - voidZone->GetPositionX(), 2) +
pow(candidateY - voidZone->GetPositionY(), 2));
if (voidZoneDist < 4.0f)
{
outsideAllVoidZones = false;
@@ -635,8 +662,8 @@ bool KarazhanNetherspiteBlockBlueBeamAction::isUseful()
return boss && bluePortal && !boss->HasAura(SPELL_NETHERSPITE_BANISHED);
}
// Two healers will block the green beam for each phase (swap at 25 debuff stacks
// OR one rogue or DPS warrior will block the green beam for any entire phase
// Two healers will block the green beam for each phase (swap at 25 debuff stacks)
// OR one rogue or DPS warrior will block the green beam for an entire phase (if they begin the phase as the blocker)
// When avoiding void zones, blocking bots will move along the beam to continue blocking
bool KarazhanNetherspiteBlockGreenBeamAction::Execute(Event event)
{
@@ -686,7 +713,8 @@ bool KarazhanNetherspiteBlockGreenBeamAction::Execute(Event event)
bool outsideAllVoidZones = true;
for (Unit* voidZone : voidZones)
{
float voidZoneDist = sqrt(pow(candidateX - voidZone->GetPositionX(), 2) + pow(candidateY - voidZone->GetPositionY(), 2));
float voidZoneDist = sqrt(pow(candidateX - voidZone->GetPositionX(), 2) +
pow(candidateY - voidZone->GetPositionY(), 2));
if (voidZoneDist < 4.0f)
{
outsideAllVoidZones = false;
@@ -842,11 +870,12 @@ bool KarazhanNetherspiteAvoidBeamAndVoidZoneAction::Execute(Event event)
}
}
}
if (found && karazhanHelper.IsSafePosition(bestCandidate.GetPositionX(), bestCandidate.GetPositionY(), bestCandidate.GetPositionZ(),
if (found && karazhanHelper.IsSafePosition(bestCandidate.GetPositionX(),
bestCandidate.GetPositionY(), bestCandidate.GetPositionZ(),
voidZones, 4.0f))
return MoveTo(bot->GetMapId(), bestCandidate.GetPositionX(), bestCandidate.GetPositionY(), bestCandidate.GetPositionZ(),
false, false, false, true, MovementPriority::MOVEMENT_COMBAT);
return MoveTo(bot->GetMapId(), bestCandidate.GetPositionX(), bestCandidate.GetPositionY(),
bestCandidate.GetPositionZ(), false, false, false, true, MovementPriority::MOVEMENT_COMBAT);
return false;
}
@@ -929,7 +958,8 @@ bool KarazhanPrinceMalchezaarNonTankAvoidHazardAction::Execute(Event event)
float destZ = bossZ;
if (!bot->IsWithinLOS(x, y, destZ))
continue;
bool pathSafe = karazhanHelper.IsStraightPathSafe(Position(bx, by, bz), Position(x, y, destZ), infernals, safeInfernalDistance, stepSize);
bool pathSafe = karazhanHelper.IsStraightPathSafe(Position(bx, by, bz), Position(x, y, destZ),
infernals, safeInfernalDistance, stepSize);
float moveDist = sqrt(pow(x - bx, 2) + pow(y - by, 2));
if (pathSafe && moveDist < bestMoveDist)
{
@@ -946,7 +976,8 @@ bool KarazhanPrinceMalchezaarNonTankAvoidHazardAction::Execute(Event event)
bot->AttackStop();
bot->InterruptNonMeleeSpells(false);
return MoveTo(bot->GetMapId(), bestDestX, bestDestY, bestDestZ, false, false, false, true, MovementPriority::MOVEMENT_FORCED);
return MoveTo(bot->GetMapId(), bestDestX, bestDestY, bestDestZ, false, false, false, true,
MovementPriority::MOVEMENT_FORCED);
}
return false;
}
@@ -981,7 +1012,8 @@ bool KarazhanPrinceMalchezaarNonTankAvoidHazardAction::Execute(Event event)
float destZ = bossZ;
if (!bot->IsWithinLOS(x, y, destZ))
continue;
bool pathSafe = karazhanHelper.IsStraightPathSafe(Position(bx, by, bz), Position(x, y, destZ), infernals, safeInfernalDistance, stepSize);
bool pathSafe = karazhanHelper.IsStraightPathSafe(Position(bx, by, bz), Position(x, y, destZ),
infernals, safeInfernalDistance, stepSize);
float moveDist = sqrt(pow(x - bx, 2) + pow(y - by, 2));
if (pathSafe && moveDist < bestMoveDist)
{
@@ -994,20 +1026,23 @@ bool KarazhanPrinceMalchezaarNonTankAvoidHazardAction::Execute(Event event)
}
if (!pathSafe)
{
Position arcPoint = karazhanHelper.CalculateArcPoint(Position(bx, by, bz), Position(x, y, destZ), Position(bossX, bossY, bossZ));
Position arcPoint = karazhanHelper.CalculateArcPoint(Position(bx, by, bz), Position(x, y, destZ),
Position(bossX, bossY, bossZ));
if (!bot->IsWithinLOS(arcPoint.GetPositionX(), arcPoint.GetPositionY(), arcPoint.GetPositionZ()))
continue;
bool arcSafe = true;
for (Unit* infernal : infernals)
{
float infernalDist = sqrt(pow(arcPoint.GetPositionX() - infernal->GetPositionX(), 2) + pow(arcPoint.GetPositionY() - infernal->GetPositionY(), 2));
float infernalDist = sqrt(pow(arcPoint.GetPositionX() - infernal->GetPositionX(), 2) +
pow(arcPoint.GetPositionY() - infernal->GetPositionY(), 2));
if (infernalDist < safeInfernalDistance)
{
arcSafe = false;
break;
}
}
float arcMoveDist = sqrt(pow(arcPoint.GetPositionX() - bx, 2) + pow(arcPoint.GetPositionY() - by, 2));
float arcMoveDist = sqrt(pow(arcPoint.GetPositionX() - bx, 2) +
pow(arcPoint.GetPositionY() - by, 2));
if (arcSafe && arcMoveDist < bestMoveDist)
{
bestMoveDist = arcMoveDist;
@@ -1025,7 +1060,8 @@ bool KarazhanPrinceMalchezaarNonTankAvoidHazardAction::Execute(Event event)
bot->AttackStop();
bot->InterruptNonMeleeSpells(false);
return MoveTo(bot->GetMapId(), bestDestX, bestDestY, bestDestZ, false, false, false, true, MovementPriority::MOVEMENT_COMBAT);
return MoveTo(bot->GetMapId(), bestDestX, bestDestY, bestDestZ, false, false, false, true,
MovementPriority::MOVEMENT_COMBAT);
}
}
}
@@ -1082,7 +1118,8 @@ bool KarazhanPrinceMalchezaarTankAvoidHazardAction::Execute(Event event)
float z = bz;
if (!bot->IsWithinLOS(x, y, z))
continue;
bool safe = karazhanHelper.IsStraightPathSafe(Position(bx, by, bz), Position(x, y, z), infernals, safeInfernalDistance, stepSize);
bool safe = karazhanHelper.IsStraightPathSafe(Position(bx, by, bz), Position(x, y, z),
infernals, safeInfernalDistance, stepSize);
float moveDist = sqrt(pow(x - bx, 2) + pow(y - by, 2));
if (safe && moveDist < bestMoveDist)
{
@@ -1095,13 +1132,15 @@ bool KarazhanPrinceMalchezaarTankAvoidHazardAction::Execute(Event event)
}
if (!safe)
{
Position arcPoint = karazhanHelper.CalculateArcPoint(Position(bx, by, bz), Position(x, y, z), Position(bx, by, bz));
Position arcPoint = karazhanHelper.CalculateArcPoint(Position(bx, by, bz), Position(x, y, z),
Position(bx, by, bz));
if (!bot->IsWithinLOS(arcPoint.GetPositionX(), arcPoint.GetPositionY(), arcPoint.GetPositionZ()))
continue;
bool arcSafe = true;
for (Unit* infernal : infernals)
{
float infernalDist = sqrt(pow(arcPoint.GetPositionX() - infernal->GetPositionX(), 2) + pow(arcPoint.GetPositionY() - infernal->GetPositionY(), 2));
float infernalDist = sqrt(pow(arcPoint.GetPositionX() - infernal->GetPositionX(), 2) +
pow(arcPoint.GetPositionY() - infernal->GetPositionY(), 2));
if (infernalDist < safeInfernalDistance)
{
arcSafe = false;
@@ -1125,7 +1164,8 @@ bool KarazhanPrinceMalchezaarTankAvoidHazardAction::Execute(Event event)
{
bot->AttackStop();
bot->InterruptNonMeleeSpells(false);
return MoveTo(bot->GetMapId(), bestDestX, bestDestY, bestDestZ, false, false, false, true, MovementPriority::MOVEMENT_COMBAT);
return MoveTo(bot->GetMapId(), bestDestX, bestDestY, bestDestZ, false, false, false, true,
MovementPriority::MOVEMENT_COMBAT);
}
}
return false;