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quest complete with gameobject
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@@ -6,7 +6,7 @@
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#include "Event.h"
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#include "Playerbots.h"
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void AcceptAllQuestsAction::ProcessQuest(Quest const* quest, WorldObject* questGiver)
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void AcceptAllQuestsAction::ProcessQuest(Quest const* quest, Object* questGiver)
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{
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AcceptQuest(quest, questGiver->GetGUID());
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bot->PlayDistanceSound(620);
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