[Battlegrounds] EOTS - improved path selection, bots no longer just hide near spawn when they have flag but no objective (they try to take to neutral or enemy point with to capture both point then flag), bots now defend points on their side of map more aggressively

This commit is contained in:
Fuzz
2024-07-29 13:03:01 +10:00
parent 9a3f513cc8
commit 0e129f315e
2 changed files with 59 additions and 53 deletions

View File

@@ -60,7 +60,7 @@ class BGTactics : public MovementAction
bool teamFlagTaken();
bool protectFC();
bool useBuff();
uint32 getDefendersCount(Position point, float range, bool combat = true);
uint32 getPlayersInArea(TeamId teamId, Position point, float range, bool combat = true);
bool IsLockedInsideKeep();
};