Hodir tactics (#977)

* - Added tactic for Hodir Biting Cold ability

* - Added tactic for Hodir Flash Freeze
- Modified tactic for Hodir Biting Cold
This commit is contained in:
kadeshar
2025-02-17 15:22:46 +01:00
committed by GitHub
parent 58a596a40e
commit 050cc24e9c
7 changed files with 90 additions and 0 deletions

View File

@@ -46,6 +46,15 @@ void RaidUlduarStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
"razorscale fuse armor trigger",
NextAction::array(0, new NextAction("razorscale fuse armor action", ACTION_RAID + 2), nullptr)));
//
// Hodir
//
triggers.push_back(new TriggerNode(
"hodir near snowpacked icicle",
NextAction::array(0, new NextAction("hodir move snowpacked icicle", ACTION_RAID + 5), nullptr)));
triggers.push_back(new TriggerNode(
"hodir biting cold", NextAction::array(0, new NextAction("intense cold jump", ACTION_RAID + 4), nullptr)));
}
void RaidUlduarStrategy::InitMultipliers(std::vector<Multiplier*>& multipliers)