Added pricing formulas for Leather, Enchanting, Elemental, Junk, and Mount

This commit is contained in:
zeb
2025-09-07 17:38:51 -04:00
parent 6c9ae29a3c
commit e3c7169446
3 changed files with 60 additions and 11 deletions

View File

@@ -150,8 +150,8 @@ private:
bool DisabledItemTextFilter;
std::set<uint32> DisabledItems;
bool ListedItemLevelRestrictedEnabled;
int32 ListedItemLevelMax;
int32 ListedItemLevelMin;
uint32 ListedItemLevelMax;
uint32 ListedItemLevelMin;
std::set<uint32> ListedItemLevelExceptionItems;
uint32 RandomStackRatioConsumable;
uint32 RandomStackRatioContainer;
@@ -209,6 +209,8 @@ private:
float PriceMultiplierQualityArtifact;
float PriceMultiplierQualityHeirloom;
float PriceMultiplierCategoryQuality[MAX_ITEM_CLASS][MAX_ITEM_QUALITY];
float PriceMultiplierCategoryMountQualityRare;
float PriceMultiplierCategoryMountQualityEpic;
uint32 PriceMinimumCenterBaseConsumable;
uint32 PriceMinimumCenterBaseContainer;
uint32 PriceMinimumCenterBaseWeapon;