mirror of
https://github.com/NathanHandley/mod-ah-bot-plus.git
synced 2026-02-07 21:01:59 +00:00
Added missing configs and advanced pricing feature toggles
This commit is contained in:
File diff suppressed because one or more lines are too long
@@ -41,7 +41,7 @@ AuctionHouseBot::AuctionHouseBot() :
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SellingBotEnabled(false),
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SellingBotEnabled(false),
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BuyingBotEnabled(false),
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BuyingBotEnabled(false),
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CyclesBetweenBuyOrSell(1),
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CyclesBetweenBuyOrSell(1),
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BuyingBotBuyCanditatesPerBuyCycle(1),
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BuyingBotBuyCandidatesPerBuyCycle(1),
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BuyingBotAcceptablePriceModifier(1),
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BuyingBotAcceptablePriceModifier(1),
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AHCharactersGUIDsForQuery(""),
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AHCharactersGUIDsForQuery(""),
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ItemsPerCycle(75),
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ItemsPerCycle(75),
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@@ -206,6 +206,28 @@ void AuctionHouseBot::calculateItemValue(ItemTemplate const* itemProto, uint64&
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float classQualityPriceMultiplier = PriceMultiplierCategoryQuality[itemProto->Class][itemProto->Quality];
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float classQualityPriceMultiplier = PriceMultiplierCategoryQuality[itemProto->Class][itemProto->Quality];
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/* "ADVANCED" SUBCLASS PRICE MULTIPLIER FORMULA NOTES
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1. multiplierHelper = log(1 + b * ItemLevel)
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2.
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clothMultiplierHelper ^ p
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--------------------------------- + c * (clothMultiplierHelper ^ r) - d
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1 + a * clothMultiplierHelper
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Variables:
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b // Influences the growth rate at low item levels
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p // Exponent for first term (controls curve steepness)
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a // Coefficient in denominator (dampens growth, especially at high item levels)
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c // Scaling coefficient for second term
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r // Exponent for second term (adds nonlinear boost)
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d // Constant shift (adjusts baseline multiplier). This becomes apparent if you graph the equation - it shifts the entire curve down.
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Notes:
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- This formula produces a multiplier that grows logarithmically with ItemLevel (uses natural log, not base10)
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- The first term (before '+') heavily influences low item levels, the second term adds some fine-tuning for higher levels.
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- The subtraction of 'r' can help ensure low-level items don't get inflated excessively. Sometimes it isn't necessary
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*/
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// Try to approximate real world prices for Trade Goods based on subclass and item level
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// Try to approximate real world prices for Trade Goods based on subclass and item level
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double subclassPriceMultiplier = 1.0f;
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double subclassPriceMultiplier = 1.0f;
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if (itemProto->Class == ITEM_CLASS_TRADE_GOODS)
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if (itemProto->Class == ITEM_CLASS_TRADE_GOODS)
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@@ -214,36 +236,48 @@ void AuctionHouseBot::calculateItemValue(ItemTemplate const* itemProto, uint64&
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{
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{
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case ITEM_SUBCLASS_CLOTH:
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case ITEM_SUBCLASS_CLOTH:
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{
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{
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if (!AdvancedPricingTradeGoodClothEnabled)
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break;
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double clothMultiplierHelper = std::log(1.0 + (itemProto->ItemLevel));
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double clothMultiplierHelper = std::log(1.0 + (itemProto->ItemLevel));
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subclassPriceMultiplier = ((std::pow(clothMultiplierHelper,2.0)) / (1 + (0.8 * clothMultiplierHelper))) + (0.001 * std::pow(clothMultiplierHelper,3.5)) - 0.3;
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subclassPriceMultiplier = ((std::pow(clothMultiplierHelper,2.0)) / (1 + (0.8 * clothMultiplierHelper))) + (0.001 * std::pow(clothMultiplierHelper,3.5)) - 0.3;
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break;
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break;
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}
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}
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case ITEM_SUBCLASS_HERB:
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case ITEM_SUBCLASS_HERB:
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{
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{
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if (!AdvancedPricingTradeGoodHerbEnabled)
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break;
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double herbMultiplierHelper = std::log(1.0 + (5.0 * itemProto->ItemLevel));
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double herbMultiplierHelper = std::log(1.0 + (5.0 * itemProto->ItemLevel));
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subclassPriceMultiplier = (std::pow(herbMultiplierHelper,3.0) / (1 + (1.8 * herbMultiplierHelper))) - 4.2;
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subclassPriceMultiplier = (std::pow(herbMultiplierHelper,3.0) / (1 + (1.8 * herbMultiplierHelper))) - 4.2;
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break;
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break;
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}
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}
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case ITEM_SUBCLASS_METAL_STONE:
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case ITEM_SUBCLASS_METAL_STONE:
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{
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{
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if (!AdvancedPricingTradeGoodMetalStoneEnabled)
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break;
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double metalMultiplierHelper = std::log(1.0 + (75.0 * itemProto->ItemLevel));
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double metalMultiplierHelper = std::log(1.0 + (75.0 * itemProto->ItemLevel));
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subclassPriceMultiplier = ((std::pow(metalMultiplierHelper,3.0)) / (1 + (7.0 * metalMultiplierHelper))) + (0.001 * std::pow(metalMultiplierHelper,3.5)) - 5.2;
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subclassPriceMultiplier = ((std::pow(metalMultiplierHelper,3.0)) / (1 + (7.0 * metalMultiplierHelper))) + (0.001 * std::pow(metalMultiplierHelper,3.5)) - 5.2;
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break;
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break;
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}
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}
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case ITEM_SUBCLASS_LEATHER:
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case ITEM_SUBCLASS_LEATHER:
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{
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{
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if (!AdvancedPricingTradeGoodLeatherEnabled)
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break;
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double leatherMultiplierHelper = std::log(1.0 + (0.25 * itemProto->ItemLevel));
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double leatherMultiplierHelper = std::log(1.0 + (0.25 * itemProto->ItemLevel));
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subclassPriceMultiplier = ((std::pow(leatherMultiplierHelper,0.15)) / (1 + (2.0 * leatherMultiplierHelper))) + (0.4 * std::pow(leatherMultiplierHelper,3.0)) - 0.2;
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subclassPriceMultiplier = ((std::pow(leatherMultiplierHelper,0.15)) / (1 + (2.0 * leatherMultiplierHelper))) + (0.4 * std::pow(leatherMultiplierHelper,3.0)) - 0.2;
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break;
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break;
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}
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}
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case ITEM_SUBCLASS_ENCHANTING:
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case ITEM_SUBCLASS_ENCHANTING:
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{
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{
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if (!AdvancedPricingTradeGoodEnchantingEnabled)
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break;
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double enchantingMultiplierHelper = std::log(1.0 + (0.25 * itemProto->ItemLevel));
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double enchantingMultiplierHelper = std::log(1.0 + (0.25 * itemProto->ItemLevel));
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subclassPriceMultiplier = ((std::pow(enchantingMultiplierHelper,0.15)) / (1 + (2.0 * enchantingMultiplierHelper))) + (0.4 * std::pow(enchantingMultiplierHelper,3.0)) - 0.2;
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subclassPriceMultiplier = ((std::pow(enchantingMultiplierHelper,0.15)) / (1 + (2.0 * enchantingMultiplierHelper))) + (0.4 * std::pow(enchantingMultiplierHelper,3.0)) - 0.2;
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break;
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break;
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}
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}
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case ITEM_SUBCLASS_ELEMENTAL:
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case ITEM_SUBCLASS_ELEMENTAL:
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{
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{
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if (!AdvancedPricingTradeGoodElementalEnabled)
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break;
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subclassPriceMultiplier = 85 - (itemProto->ItemLevel / 0.97);
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subclassPriceMultiplier = 85 - (itemProto->ItemLevel / 0.97);
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break;
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break;
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}
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}
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@@ -258,16 +292,26 @@ void AuctionHouseBot::calculateItemValue(ItemTemplate const* itemProto, uint64&
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// Tuned for pricing lockboxes
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// Tuned for pricing lockboxes
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case ITEM_SUBCLASS_JUNK:
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case ITEM_SUBCLASS_JUNK:
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{
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{
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if (!AdvancedPricingMiscJunkEnabled)
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break;
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double miscMultiplierHelper = std::log(1.0 + (0.12 * itemProto->ItemLevel));
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double miscMultiplierHelper = std::log(1.0 + (0.12 * itemProto->ItemLevel));
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subclassPriceMultiplier = (std::pow(miscMultiplierHelper,3.2) / (1 + miscMultiplierHelper));
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subclassPriceMultiplier = (std::pow(miscMultiplierHelper,3.2) / (1 + miscMultiplierHelper));
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break;
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break;
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}
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}
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case ITEM_SUBCLASS_JUNK_MOUNT:
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case ITEM_SUBCLASS_JUNK_MOUNT:
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{
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{
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if (!AdvancedPricingMiscMountEnabled)
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break;
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switch (itemProto->Quality)
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switch (itemProto->Quality)
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{
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{
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case ITEM_QUALITY_RARE: subclassPriceMultiplier = PriceMultiplierCategoryMountQualityRare; break;
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case ITEM_QUALITY_POOR: subclassPriceMultiplier = PriceMultiplierCategoryMountQualityPoor; break;
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case ITEM_QUALITY_EPIC: subclassPriceMultiplier = PriceMultiplierCategoryMountQualityEpic; break;
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case ITEM_QUALITY_NORMAL: subclassPriceMultiplier = PriceMultiplierCategoryMountQualityNormal; break;
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case ITEM_QUALITY_UNCOMMON: subclassPriceMultiplier = PriceMultiplierCategoryMountQualityUncommon; break;
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case ITEM_QUALITY_RARE: subclassPriceMultiplier = PriceMultiplierCategoryMountQualityRare; break;
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case ITEM_QUALITY_EPIC: subclassPriceMultiplier = PriceMultiplierCategoryMountQualityEpic; break;
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case ITEM_QUALITY_LEGENDARY: subclassPriceMultiplier = PriceMultiplierCategoryMountQualityLegendary; break;
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case ITEM_QUALITY_ARTIFACT: subclassPriceMultiplier = PriceMultiplierCategoryMountQualityArtifact; break;
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case ITEM_QUALITY_HEIRLOOM: subclassPriceMultiplier = PriceMultiplierCategoryMountQualityHeirloom; break;
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default: break;
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default: break;
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}
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}
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break;
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break;
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@@ -754,13 +798,13 @@ void AuctionHouseBot::addNewAuctionBuyerBotBid(Player* AHBplayer, AHBConfig *con
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possibleBids.push_back(tmpdata);
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possibleBids.push_back(tmpdata);
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}while (result->NextRow());
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}while (result->NextRow());
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for (uint32 count = 1; count <= BuyingBotBuyCanditatesPerBuyCycle; ++count)
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for (uint32 count = 1; count <= BuyingBotBuyCandidatesPerBuyCycle; ++count)
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{
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{
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// Do we have anything to bid? If not, stop here.
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// Do we have anything to bid? If not, stop here.
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if (possibleBids.empty())
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if (possibleBids.empty())
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{
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{
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//if (debug_Out) sLog->outError( "AHBuyer: I have no items to bid on.");
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//if (debug_Out) sLog->outError( "AHBuyer: I have no items to bid on.");
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count = BuyingBotBuyCanditatesPerBuyCycle;
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count = BuyingBotBuyCandidatesPerBuyCycle;
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continue;
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continue;
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}
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}
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@@ -797,7 +841,6 @@ void AuctionHouseBot::addNewAuctionBuyerBotBid(Player* AHBplayer, AHBConfig *con
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willingToSpendPerItemPrice = (uint64)((float)willingToSpendPerItemPrice * BuyingBotAcceptablePriceModifier);
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willingToSpendPerItemPrice = (uint64)((float)willingToSpendPerItemPrice * BuyingBotAcceptablePriceModifier);
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uint64 willingToPayForStackPrice = willingToSpendPerItemPrice * pItem->GetCount();
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uint64 willingToPayForStackPrice = willingToSpendPerItemPrice * pItem->GetCount();
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uint64 bidAmount = 0;
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// Determine if it's a bid, buyout, or skip
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// Determine if it's a bid, buyout, or skip
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bool doBuyout = false;
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bool doBuyout = false;
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@@ -912,16 +955,16 @@ void AuctionHouseBot::Update()
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if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION))
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if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION))
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{
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{
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addNewAuctions(&_AHBplayer, &AllianceConfig);
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addNewAuctions(&_AHBplayer, &AllianceConfig);
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if (BuyingBotBuyCanditatesPerBuyCycle > 0)
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if (BuyingBotBuyCandidatesPerBuyCycle > 0)
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addNewAuctionBuyerBotBid(&_AHBplayer, &AllianceConfig);
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addNewAuctionBuyerBotBid(&_AHBplayer, &AllianceConfig);
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addNewAuctions(&_AHBplayer, &HordeConfig);
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addNewAuctions(&_AHBplayer, &HordeConfig);
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if (BuyingBotBuyCanditatesPerBuyCycle > 0)
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if (BuyingBotBuyCandidatesPerBuyCycle > 0)
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addNewAuctionBuyerBotBid(&_AHBplayer, &HordeConfig);
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addNewAuctionBuyerBotBid(&_AHBplayer, &HordeConfig);
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}
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}
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addNewAuctions(&_AHBplayer, &NeutralConfig);
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addNewAuctions(&_AHBplayer, &NeutralConfig);
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if (BuyingBotBuyCanditatesPerBuyCycle > 0)
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if (BuyingBotBuyCandidatesPerBuyCycle > 0)
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addNewAuctionBuyerBotBid(&_AHBplayer, &NeutralConfig);
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addNewAuctionBuyerBotBid(&_AHBplayer, &NeutralConfig);
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ObjectAccessor::RemoveObject(&_AHBplayer);
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ObjectAccessor::RemoveObject(&_AHBplayer);
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@@ -943,7 +986,7 @@ void AuctionHouseBot::InitializeConfiguration()
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// Buyer Bot
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// Buyer Bot
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BuyingBotEnabled = sConfigMgr->GetOption<bool>("AuctionHouseBot.Buyer.Enabled", false);
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BuyingBotEnabled = sConfigMgr->GetOption<bool>("AuctionHouseBot.Buyer.Enabled", false);
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CyclesBetweenBuyOrSell = sConfigMgr->GetOption<uint32>("AuctionHouseBot.AuctionHouseManagerCyclesBetweenBuyOrSell", 1);
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CyclesBetweenBuyOrSell = sConfigMgr->GetOption<uint32>("AuctionHouseBot.AuctionHouseManagerCyclesBetweenBuyOrSell", 1);
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BuyingBotBuyCanditatesPerBuyCycle = sConfigMgr->GetOption<uint32>("AuctionHouseBot.Buyer.BuyCanditatesPerBuyCycle", 1);
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BuyingBotBuyCandidatesPerBuyCycle = sConfigMgr->GetOption<uint32>("AuctionHouseBot.Buyer.BuyCandidatesPerBuyCycle", 1);
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BuyingBotAcceptablePriceModifier = sConfigMgr->GetOption<float>("AuctionHouseBot.Buyer.AcceptablePriceModifier", 1);
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BuyingBotAcceptablePriceModifier = sConfigMgr->GetOption<float>("AuctionHouseBot.Buyer.AcceptablePriceModifier", 1);
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if (SellingBotEnabled == false && BuyingBotEnabled == false)
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if (SellingBotEnabled == false && BuyingBotEnabled == false)
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@@ -1036,8 +1079,24 @@ void AuctionHouseBot::InitializeConfiguration()
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PriceMultiplierCategoryQuality[category][quality] = multiplier;
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PriceMultiplierCategoryQuality[category][quality] = multiplier;
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}
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}
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}
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}
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PriceMultiplierCategoryMountQualityPoor = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.CategoryMount.QualityPoor", 1.0);
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PriceMultiplierCategoryMountQualityNormal = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.CategoryMount.QualityNormal", 1.0);
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PriceMultiplierCategoryMountQualityUncommon = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.CategoryMount.QualityUncommon", 1.0);
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PriceMultiplierCategoryMountQualityRare = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.CategoryMount.QualityRare", 3000.0);
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PriceMultiplierCategoryMountQualityRare = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.CategoryMount.QualityRare", 3000.0);
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PriceMultiplierCategoryMountQualityEpic = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.CategoryMount.QualityEpic", 5750.0);
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PriceMultiplierCategoryMountQualityEpic = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.CategoryMount.QualityEpic", 5750.0);
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PriceMultiplierCategoryMountQualityLegendary = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.CategoryMount.QualityLegendary", 1.0);
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PriceMultiplierCategoryMountQualityArtifact = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.CategoryMount.QualityArtifact", 1.0);
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PriceMultiplierCategoryMountQualityHeirloom = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.CategoryMount.QualityHeirloom", 1.0);
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// Advanced Pricing
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AdvancedPricingTradeGoodClothEnabled = sConfigMgr->GetOption<bool>("AuctionHouseBot.AdvancedPricing.TradeGood.Cloth.Enabled", true);
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AdvancedPricingTradeGoodHerbEnabled = sConfigMgr->GetOption<bool>("AuctionHouseBot.AdvancedPricing.TradeGood.Herb.Enabled", true);
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AdvancedPricingTradeGoodMetalStoneEnabled = sConfigMgr->GetOption<bool>("AuctionHouseBot.AdvancedPricing.TradeGood.MetalStone.Enabled", true);
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AdvancedPricingTradeGoodLeatherEnabled = sConfigMgr->GetOption<bool>("AuctionHouseBot.AdvancedPricing.TradeGood.Leather.Enabled", true);
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AdvancedPricingTradeGoodEnchantingEnabled = sConfigMgr->GetOption<bool>("AuctionHouseBot.AdvancedPricing.TradeGood.Enchanting.Enabled", true);
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AdvancedPricingTradeGoodElementalEnabled = sConfigMgr->GetOption<bool>("AuctionHouseBot.AdvancedPricing.TradeGood.Elemental.Enabled", true);
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AdvancedPricingMiscJunkEnabled = sConfigMgr->GetOption<bool>("AuctionHouseBot.AdvancedPricing.Misc.Junk.Enabled", true);
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AdvancedPricingMiscMountEnabled = sConfigMgr->GetOption<bool>("AuctionHouseBot.AdvancedPricing.Misc.Mount.Enabled", true);
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// Price minimums
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// Price minimums
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PriceMinimumCenterBaseConsumable = sConfigMgr->GetOption<uint32>("AuctionHouseBot.PriceMinimumCenterBase.Consumable",1000);
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PriceMinimumCenterBaseConsumable = sConfigMgr->GetOption<uint32>("AuctionHouseBot.PriceMinimumCenterBase.Consumable",1000);
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@@ -125,7 +125,7 @@ private:
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bool BuyingBotEnabled;
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bool BuyingBotEnabled;
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int CyclesBetweenBuyOrSell;
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int CyclesBetweenBuyOrSell;
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int BuyingBotBuyCanditatesPerBuyCycle;
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uint32 BuyingBotBuyCandidatesPerBuyCycle;
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float BuyingBotAcceptablePriceModifier;
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float BuyingBotAcceptablePriceModifier;
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std::string AHCharactersGUIDsForQuery;
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std::string AHCharactersGUIDsForQuery;
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@@ -192,8 +192,22 @@ private:
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float PriceMultiplierQualityArtifact;
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float PriceMultiplierQualityArtifact;
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float PriceMultiplierQualityHeirloom;
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float PriceMultiplierQualityHeirloom;
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float PriceMultiplierCategoryQuality[MAX_ITEM_CLASS][MAX_ITEM_QUALITY];
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float PriceMultiplierCategoryQuality[MAX_ITEM_CLASS][MAX_ITEM_QUALITY];
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float PriceMultiplierCategoryMountQualityPoor;
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float PriceMultiplierCategoryMountQualityNormal;
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float PriceMultiplierCategoryMountQualityUncommon;
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float PriceMultiplierCategoryMountQualityRare;
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float PriceMultiplierCategoryMountQualityRare;
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float PriceMultiplierCategoryMountQualityEpic;
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float PriceMultiplierCategoryMountQualityEpic;
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float PriceMultiplierCategoryMountQualityLegendary;
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float PriceMultiplierCategoryMountQualityArtifact;
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float PriceMultiplierCategoryMountQualityHeirloom;
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bool AdvancedPricingTradeGoodClothEnabled;
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bool AdvancedPricingTradeGoodHerbEnabled;
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bool AdvancedPricingTradeGoodMetalStoneEnabled;
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bool AdvancedPricingTradeGoodLeatherEnabled;
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bool AdvancedPricingTradeGoodEnchantingEnabled;
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bool AdvancedPricingTradeGoodElementalEnabled;
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bool AdvancedPricingMiscJunkEnabled;
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bool AdvancedPricingMiscMountEnabled;
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uint32 PriceMinimumCenterBaseConsumable;
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uint32 PriceMinimumCenterBaseConsumable;
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uint32 PriceMinimumCenterBaseContainer;
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uint32 PriceMinimumCenterBaseContainer;
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uint32 PriceMinimumCenterBaseWeapon;
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uint32 PriceMinimumCenterBaseWeapon;
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