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azerothcore-wotlk/src/server/game/Server/Packets/CombatPackets.h
2022-03-11 18:12:21 +01:00

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C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CombatPackets_h__
#define CombatPackets_h__
#include "Packet.h"
#include "ObjectGuid.h"
namespace WorldPackets
{
namespace Combat
{
class SetSheathed final : public ClientPacket
{
public:
SetSheathed(WorldPacket&& packet) : ClientPacket(CMSG_SET_SHEATHED, std::move(packet)) { }
void Read() override;
uint32 CurrentSheathState = 0;
};
}
}
#endif // CombatPackets_h__