Files
azerothcore-wotlk/src/server/game/Server/Packets/CharacterPackets.cpp
IntelligentQuantum 93322bcb4d refactor(Core/Packet): Character packets (#9546)
* Character

* Update CharacterHandler.cpp
2022-01-06 08:55:00 -03:00

50 lines
1.4 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CharacterPackets.h"
void WorldPackets::Character::ShowingCloak::Read()
{
_worldPacket >> ShowCloak;
}
void WorldPackets::Character::ShowingHelm::Read()
{
_worldPacket >> ShowHelm;
}
WorldPacket const* WorldPackets::Character::LogoutResponse::Write()
{
_worldPacket << uint32(LogoutResult);
_worldPacket << uint8(Instant);
return &_worldPacket;
}
void WorldPackets::Character::PlayedTimeClient::Read()
{
_worldPacket >> TriggerScriptEvent;
}
WorldPacket const* WorldPackets::Character::PlayedTime::Write()
{
_worldPacket << uint32(TotalTime);
_worldPacket << uint32(LevelTime);
_worldPacket << uint8(TriggerScriptEvent);
return &_worldPacket;
}