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azerothcore-wotlk/modules/worldengine/nucleus/Utilities/SignalHandler.h

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef __SIGNAL_HANDLER_H__
#define __SIGNAL_HANDLER_H__
#include <ace/Event_Handler.h>
namespace Trinity
{
/// Handle termination signals
class SignalHandler : public ACE_Event_Handler
{
public:
int handle_signal(int SigNum, siginfo_t* = NULL, ucontext_t* = NULL)
{
HandleSignal(SigNum);
return 0;
}
virtual void HandleSignal(int /*SigNum*/) { };
};
}
#endif /* __SIGNAL_HANDLER_H__ */