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https://github.com/mod-playerbots/azerothcore-wotlk.git
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* refactor(src/common): remove unused imports * fix: build * chore: fix build * chore: size_t -> std::size_t * chore: fix fuckup from previous commit * chore: fix build * chore: fix build * chore: fix build * chore: fix build with std::size_t * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ACORE_TOTP_H
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#define ACORE_TOTP_H
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#include "Define.h"
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#include <ctime>
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#include <vector>
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namespace Acore::Crypto
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{
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struct AC_COMMON_API TOTP
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{
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static constexpr std::size_t RECOMMENDED_SECRET_LENGTH = 20;
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using Secret = std::vector<uint8>;
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static uint32 GenerateToken(Secret const& key, time_t timestamp);
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static bool ValidateToken(Secret const& key, uint32 token);
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};
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}
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#endif
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