/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef CONT_BUILDER_H #define CONT_BUILDER_H #include "Define.h" #include "WDT.h" #include class ContinentBuilder { public: ContinentBuilder(std::string continent, uint32 mapId, WDT* wdt, uint32 tn) : Continent(continent), TileMap(wdt), MapId(mapId), NumberOfThreads(tn), tileXMin(64), tileYMin(64), tileXMax(0), tileYMax(0) {} void Build(); void getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax); void CalculateTileBounds(); float bmin[3]; float bmax[3]; private: std::string Continent; WDT* TileMap; uint32 MapId; uint32 NumberOfThreads; int tileXMin; int tileYMin; int tileXMax; int tileYMax; }; #endif