/* * Copyright (C) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "npc_pet_pri_". */ #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "PassiveAI.h" #include "PetAI.h" #include "TotemAI.h" enum PriestSpells { SPELL_PRIEST_GLYPH_OF_SHADOWFIEND = 58228, SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA = 58227, SPELL_PRIEST_SHADOWFIEND_DODGE = 8273, SPELL_PRIEST_LIGHTWELL_CHARGES = 59907 }; class npc_pet_pri_lightwell : public CreatureScript { public: npc_pet_pri_lightwell() : CreatureScript("npc_pet_pri_lightwell") { } struct npc_pet_pri_lightwellAI : public TotemAI { npc_pet_pri_lightwellAI(Creature* creature) : TotemAI(creature) { } void InitializeAI() { if (Unit* owner = me->ToTempSummon()->GetSummoner()) { uint32 hp = uint32(owner->GetMaxHealth()*0.3f); me->SetMaxHealth(hp); me->SetHealth(hp); me->SetLevel(owner->getLevel()); } me->CastSpell(me, SPELL_PRIEST_LIGHTWELL_CHARGES, false); // Spell for Lightwell Charges TotemAI::InitializeAI(); } }; CreatureAI* GetAI(Creature* creature) const { return new npc_pet_pri_lightwellAI(creature); } }; class npc_pet_pri_shadowfiend : public CreatureScript { public: npc_pet_pri_shadowfiend() : CreatureScript("npc_pet_pri_shadowfiend") { } struct npc_pet_pri_shadowfiendAI : public PetAI { npc_pet_pri_shadowfiendAI(Creature* creature) : PetAI(creature) { } void Reset() { PetAI::Reset(); if (!me->HasAura(SPELL_PRIEST_SHADOWFIEND_DODGE)) me->AddAura(SPELL_PRIEST_SHADOWFIEND_DODGE, me); if (Unit* target = me->SelectNearestTarget(15.0f)) AttackStart(target); } void JustDied(Unit* /*killer*/) { if (me->IsSummon()) if (Unit* owner = me->ToTempSummon()->GetSummoner()) if (owner->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOWFIEND)) owner->CastSpell(owner, SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA, true); } }; CreatureAI* GetAI(Creature* creature) const { return new npc_pet_pri_shadowfiendAI(creature); } }; void AddSC_priest_pet_scripts() { new npc_pet_pri_lightwell(); new npc_pet_pri_shadowfiend(); }