/* * Copyright (C) 2016+ AzerothCore * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #include "ObjectDataHandler.h" #include "Chunk.h" #include "ADT.h" #include "ChunkedData.h" void ObjectDataHandler::ProcessMapChunk( MapChunk* chunk ) { ProcessInternal(chunk); }