Angelo Venturini
f6b8840e34
refactor: rename spell_proc fields ( #13334 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-10-13 14:04:55 -03:00
Angelo Venturini
ad4ce0895f
fix: Qaston revert ( #13320 )
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* Revert "fix(Core/QAston): fixed shields oneshotting (#13271 )"
This reverts commit e05f61d1b3 .
* Revert "fix(Core): Crash (#13292 )"
This reverts commit a818bcf3e2 .
* Revert "fix: Crash (#13241 )"
This reverts commit be423a91b5 .
* delete sql
* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079 )"
This reverts commit cbd3fd0967 .
* add sql revert
* fix sql
* remove update from world.updates
2022-10-05 21:53:20 +02:00
Angelo Venturini
e05f61d1b3
fix(Core/QAston): fixed shields oneshotting ( #13271 )
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* fix(Core/QAston): fixed shields oneshotting
* fix build
2022-10-04 19:37:48 +02:00
IntelligentQuantum
cbd3fd0967
refactor(Core/Spells): Implement QAston Proc System ( #11079 )
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* .
* sql
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* Update spell_item.cpp
* Update Unit.cpp
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* Update Unit.cpp
* REVERT UltraNIX Commit
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* .
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* warrior
* warlock
* shaman rogue priest paladin mage
* spell item
* hunter
* druid
* dk
* war
* error style
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* .
* DOND DEL ME WAD DO DO
* error 2
* .
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* FIX
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* .
* ja genau
* Update .gitignore
* .
* .
* .,
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* Update Unit.cpp
2022-10-02 19:39:34 +02:00
M'Dic
ed68d1bffa
fix (Core/Spell): Shadowform Dispel ( #13155 )
2022-09-28 12:13:46 -04:00
UltraNix
f658c8ea0c
fix(Core/Spells): Fingers of Frost should always proc alongside with … ( #13008 )
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...Frostbite.
2022-09-19 00:52:37 -03:00
UltraNix
a5ab96c79d
fix(Scripts/Spells): Finger of Frost Shatter Combo. ( #13006 )
2022-09-19 00:46:17 -03:00
ZhengPeiRu21
1ddd884d6a
feat(Core): Implement SP Bonus Coefficients from DBC ( #12562 )
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* cherry-pick commit (1826437c09 )
* Co-authored by: ariel- <ariel-@users.noreply.github.com >
* feat(Core): Implement SP Bonus Coefficients from DBC
* Several coefficient corrections
* Fix spell_dru_lifebloom
2022-09-17 11:09:04 +02:00
UltraNix
31892275b0
fix(Core/Spells): Resistance auras should affect creatures. ( #12946 )
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Fixes #12867
2022-09-03 10:32:30 -03:00
Maelthyr
d0d1671745
feat(Core/Debug): GetDebugInfo implementation ( #12705 )
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Cherry-pick: 9a924fb9d5
Co-authored-by: jackpoz <giacomopoz@gmail.com >
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2022-08-15 09:43:41 -03:00
M'Dic
5fe01e2d19
update (core): Additional anticheat helper ( #12692 )
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update (core): Addition anticheat helper
2022-08-09 14:27:09 -04:00
Nefertumm
c806c62c62
fix(Core/Spells): Crashfix ( #12609 )
2022-08-03 09:05:24 -03:00
Maelthyr
2c7b274bc5
refactor(Core): Improve struct alignment and codestyle ( #12335 )
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refactor(Core): improve struct alignment and codestyle
2022-07-10 14:19:11 -04:00
UltraNix
2cde0c35ba
fix(Core/Spells): Fixed calculating LoS for dynamic objects. ( #12090 )
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Fixed #12080
2022-06-18 11:08:07 -04:00
UltraNix
a2bc0ae028
fix(Core/Objects): Include combat reach instead of object size in LoS… ( #12013 )
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... calculations.
Fixed LoS calculations for dynamic objects.
Modified combat reach of Deep Pool Threshfin.
Fixes #11886
2022-06-13 01:03:06 -03:00
UltraNix
6a8180e3fd
fix(Core/Spells): The Earthshatterer 8/9 set bonus should be removed … ( #11757 )
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…along with Lightning Shield removal.
2022-05-18 04:50:52 -03:00
Kitzunu
969cb68c35
fix(Core/Auras): INVISIBILITY_UNK10 also applies the flag PLAYER_FIELD_BYTE… ( #11588 )
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* ore/Auras: INVISIBILITY_UNK10 also applies the flag PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW
* cherry-pick commit (230f40f359 )
Co-Authored-By: Meji <2695278+meji46@users.noreply.github.com >
* Update Object.h
* Update Object.h
Co-authored-by: Meji <2695278+meji46@users.noreply.github.com >
2022-05-08 23:10:10 +02:00
UltraNix
34c8f9a020
fix(Core/Spells): Fixed some damage overflows during resilience calculations. ( #11497 )
2022-04-24 00:39:21 -03:00
Kitzunu
1501445b0a
chore(Core/Misc): nullptr cleanup ( #11467 )
2022-04-21 19:17:20 +02:00
Kitzunu
b709a22ddc
feat(Core/Players): PlayerFlag helpers ( #11294 )
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* feat(Core/Players): PlayerFlag helpers
* Update Player.h
* fix build
2022-04-05 18:53:50 +02:00
Kitzunu
535c7451a2
feat(Core/Unit): New helpers for DynamicFlags ( #11230 )
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* feat(Core/Unit): New helpers for DynamicFlags
* cherry-pick commit (d611925dc7 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* oopsie
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-04-01 07:14:29 -03:00
UltraNix
bd248a82d0
fix(Core/Spells): Ghost Wolf Speed from PvP 58 vl set. ( #11096 )
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Fixes #9479
2022-04-01 07:01:21 -03:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
UltraNix
b025ec999e
fix(Core/Spells): Periodic ticks number should not exceed the max one. ( #10999 )
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Fixes #10876
2022-03-16 03:33:44 +07:00
UltraNix
77bab657e5
fix(Core/Spells): Base spell resistances from auras should apply to pets. ( #10562 )
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- Closes #10555
2022-02-15 17:49:13 +01:00
UltraNix
0fea133f09
fix(Scripts/BlackwingLair): Chromaggus should cast the same affliction spell among players. ( #10644 )
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Brood Affliction: Bronze should stun players in random intervals.
- CLoses #10584
Co-authored-by: temperrr <temperrr@users.noreply.github.com >
2022-02-15 01:07:46 +01:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
UltraNix
8f8fbd95ce
fix(Core/Spells): Implemented SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_SAME_SPELL. ( #10307 )
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Fixed #10263
2022-01-30 21:29:22 -03:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
UltraNix
2fce4e0f12
fix(Core/Spells): Remove vanish immunity aura on stealth removal. ( #10106 )
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Fixes #2668
2022-01-24 23:19:50 -03:00
UltraNix
850371d704
fix(Core/Spells): Ensures that Moonkin Aura is always casted with Moonkin Form. ( #10195 )
2022-01-24 22:03:08 -03:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
UltraNix
e1617a0044
fix(Core/Spells): Restored special Rolling DoTs mechanic for Corruption and SW:Pain ( #10206 )
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Fixes #9867
2022-01-21 13:39:11 -03:00
Kitzunu
14c0b62be5
refactor(Core/Unit): Split spell things into SpellDefines.h ( #10009 )
2022-01-09 12:37:51 +01:00
UltraNix
2c6a692000
fix(Core/Entities): extend combo point system to all Units ( #9816 )
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- Closes #1140
2022-01-07 11:18:03 +01:00
Kitzunu
f04709a326
refactor(Core/Misc): ceil() to std::ceil() ( #9791 )
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- prefer std functions over C functions
2022-01-03 10:11:39 -03:00
Kitzunu
ac99eb48e1
refactor(Core/Misc): abs() to std::abs() ( #9789 )
2021-12-31 19:29:39 -03:00
Francesco Borzì
cbc7e5466a
refactor(Core): remove unused imports ( #9767 )
2021-12-19 19:41:14 +01:00
Kitzunu
89a1b5c9f4
fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CL… ( #9615 )
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* fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT
* cherry-pick commit (b3b7f0761d )
* fix build
2021-12-16 20:29:33 -03:00
UltraNix
4e70e60427
fix(Core/Spells): Properly handle pet spell auras with infinity cooldown. ( #9576 )
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Fixes #9339
2021-12-12 11:43:22 -03:00
Skjalf
2d55974c0c
Revert "fix(Core/Spells): Forward core changes ( #8841 )" ( #9631 )
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This reverts commit 85d2c39a48 .
2021-12-10 15:31:48 +01:00
acidmanifesto
85d2c39a48
fix(Core/Spells): Forward core changes ( #8841 )
2021-12-09 18:24:16 -03:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
Kitzunu
f9337497d8
chore(Core/Auras): Clean up Aura::CanBeSaved() ( #9343 )
2021-11-30 13:03:04 -03:00
Kitzunu
201fb580a4
fix(Core/Auras): Set proper displayId for mounts that changes dependi… ( #9342 )
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* fix(Core/Auras): Set proper displayId for mounts that changes depending on your Riding skill and location with more than one modelId
* cherry-pick commit (a5b8e167dd )
Co-Authored-By: Gildor <521036+Jildor@users.noreply.github.com >
* codestyle
Co-authored-by: Gildor <521036+Jildor@users.noreply.github.com >
2021-11-29 20:57:38 -03:00
UltraNix
c36168c604
fix(Core/Spells): Fixed calculating damage/healing pct auras on aura refresh. ( #9316 )
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Fixes #8962
2021-11-29 20:36:48 -03:00
acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
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* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
IntelligentQuantum
92b3617f63
fix(Core/Spells): Item Fresh Brewfest Hops ( #8010 )
2021-11-21 10:50:03 -03:00
Andrius Peleckas
3ce64b0f01
feat(Core/Spells): implement two new custom attributes to handle aura saving rule ( #8377 )
2021-11-05 15:56:45 +01:00