Kitzunu
04c8e85434
fix(Scripts/BT): correct illidari council enrage timer ( #19975 )
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* fix(Scripts/BT): correct illidari council enrage timer
* wrong conversion from 5ae1473e30
* redundant
2024-09-15 09:39:04 -03:00
Andrew
8b16f7d243
fix(Scripts/BlackTemple): Implement emotes when opening Najentus and … ( #19946 )
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* fix(Scripts/BlackTemple): Implement emotes when opening Najentus and Den of Mortal Delights
* only check if state is done
2024-09-15 12:48:11 +02:00
Andrew
99b39e5045
fix(Scripts/BlackTemple): Parasitic Shadowfiends should not target pl… ( #19944 )
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* fix(Scripts/BlackTemple): Parasitic Shadowfiends should not target players affected with debuff
* Update boss_illidan.cpp
* Update src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
* make it simple
2024-09-15 12:46:55 +02:00
Grimdhex
bd40fef081
fix(Scripts/BlackTemple): fix blaze and flame bast casting for Flame of Azzinoth ( #19967 )
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fix(Scripts/Core): fix blaze and flame bast casting for Flame of Azzinoth
2024-09-14 08:22:02 -03:00
Andrew
8030ef4ba0
fix(Scripts/BlackTemple): Fix variable not being set to true when Ak… ( #19947 )
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fix(Scripts/BlackTemple): Fix variable not being set to false when Akama dies
2024-09-13 21:26:42 +02:00
Grimdhex
20b443e011
refactor(Scripts/TempestKeep): remove an dev residual from Kael'Thas revamp ( #19950 )
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refactor(Scripts/TempestKeep): remove an dev rest from my last PR with Keal'Thas
2024-09-12 07:58:18 -03:00
Grimdhex
5ae1473e30
fix(Scripts/BlackTemple): Ajust Judgment timers and pass all the script to std::chrono ( #19945 )
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fix(Scripts/BT): ajust Judgment timers and pass all the script to std::chrono
2024-09-12 06:11:56 -03:00
Andrew
56e03c495d
fix(Scripts/BlackTemple): Shade of Akama should despawn on evade and Akama despawns before dying ( #19894 )
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* fix(Scripts/BlackTemple): Shade of Akama should despawn on evade and Akama despawns before dying
* Create rev_1725714358950337100.sql
* Update boss_shade_of_akama.cpp
2024-09-09 12:45:23 +02:00
Andrew
7eee1345d0
fix(Scripts/BlackTemple): Gurtogg Bloodboil shouldnt cast bloodboil o… ( #19886 )
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fix(Scripts/BlackTemple): Gurtogg Bloodboil shouldnt cast bloodboil on phase 2 and shouldnt chase immune targets
2024-09-07 07:05:43 -03:00
天鹿
dc4c874206
fix(Scripts/BlackTemple): blade_of_azzinoth...and Possible crash ( #19891 )
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* Update boss_illidan.cpp
* Update boss_illidan.cpp
2024-09-07 07:05:18 -03:00
Andrew
78d40e4078
fix(Scripts/BlackTemple): Remove Shear from Illidan following wrath p… ( #19881 )
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fix(Scripts/BlackTemple): Remove Shear from Illidan following wrath patch changes
2024-09-06 20:41:36 -03:00
Gultask
fa490c21e9
fix(Scripts/BlackTemple): Rewrite Illidan Stormrage Fight ( #19574 )
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* Create rev_1722993051676997100.sql
* akama done
* Update boss_illidan.cpp
* maiev
* sssssssssllllll
* blerg
im sick irl
* door handel
* Update boss_illidan.cpp
* minions
* Update boss_illidan.cpp
* unneeded
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* meow
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* demon_phase
missing:
tear of azzinoth
trap + frenzy
flying phase wipe + animation
* akama's ending not working still
* Update boss_illidan.cpp
* Update boss_illidan.cpp
flying animation
akama isn't returning to complete the ending
* akama ending fixed
* cleanup
* Update boss_illidan.cpp
* Update boss_illidan.cpp
2024-09-05 10:16:26 -03:00
Benjamin Jackson
1edac37ac3
refactor(Core): Make more use of helpers. ( #19835 )
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* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* Replace instances of `isType` with `IsUnit`.
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-09-03 14:41:31 -03:00
Andrew
0954e314a0
fix(Scripts/BlackTemple): Fix Zerevor not casting Dampen Magic OOC ( #19768 )
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* fix(Scripts/BlackTemple): Fix Zerevor not casting Dampen Magic OOC
* Update boss_illidari_council.cpp
* recast every 1min
* implement the recast checks
* Update CreatureAI.h
* Update boss_illidari_council.cpp
* Update boss_illidari_council.cpp
* fix ooc cast
* Update boss_illidari_council.cpp
* always respect the 60s lock
* Update boss_illidari_council.cpp
* Update boss_illidari_council.cpp
2024-09-02 20:44:34 -03:00
Benjamin Jackson
2f00db3418
fix(Scripts/BlackTemple): Adjust order of damage calculations for Shared Rule. ( #19849 )
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Init.
2024-09-02 05:34:30 -03:00
Andrew
83d623e559
fix(Scripts/BlackTemple): Fix Mother Shahraz teleport ( #19820 )
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fix(Scripts/BlackTemple): Fix Mother Sharaz teleport
Co-authored-by: Keader <keader.android@gmail.com >
2024-08-31 17:35:17 -03:00
Benjamin Jackson
30f87a3e2f
fix(Scripts/BlackTemple): Call evade for Council creature when members evade. ( #19808 )
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Init.
2024-08-31 09:41:19 -03:00
Benjamin Jackson
9a503d4703
fix(Scripts/BlackTemple): Ensure Illidari council health is balanced across wipes. ( #19809 )
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Init.
2024-08-31 09:40:48 -03:00
Jelle Meeus
0fb2c5efeb
fix(Scripts/TheEye): Kaelthas remove enchanted weapons ( #19801 )
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* remove weapons
Co-authored-by: killerwife <killerwife@gmail.com >
* style
for consistency
* also cast on KT JustDied
* fix TriggerCastFlags to not ignore reagent cost
* Apply suggestions from code review
---------
Co-authored-by: killerwife <killerwife@gmail.com >
2024-08-30 16:20:52 -03:00
Grimdhex
e4aab5b4f0
fix(Scripts/TempestKeep): revamp Kael'Thas ( #19648 )
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* fix(Scripts/TempestKeep): force attackstop for all player during the last phase and cleanup the script of Kael'Thas
* few new fixes
* fix codestyle
* fix codestyle and remove misc stuff
*remove the useless DisableSpline
*remove also a misc change use only during the dev
* pass the health to DamageTaken instead UpdateIA
* avoid to iterate over the threatlist and use RemoveAllAttackers() instead
* Revert "avoid to iterate over the threatlist and use RemoveAllAttackers() instead"
This reverts commit 0623c0075191c91c2530496c83d017d3b6a824db.
* Revert "pass the health to DamageTaken instead UpdateIA"
This reverts commit 7f8609af603ecc042c819801a2f04d9d65c5031a.
* revert recents commits
* avoid potential conflicts with others enums
* fix build
2024-08-30 16:10:51 -03:00
Benjamin Jackson
2bb45fcd30
fix(Scripts/BlackTemple): Adjust handling for Shared Rule spell. ( #19770 )
2024-08-30 09:04:08 -03:00
Benjamin Jackson
c76f2382d9
fix(Scripts/BlackTemple): Improve Illidari Council Empyreal Balance. ( #19757 )
2024-08-27 15:51:47 -03:00
Andrew
126f3a31ee
refactor(Scripts/BlackTemple): Update the Illidari Council script to the new registration method ( #19744 )
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refactor(Scripts/BlackTemple): Update Illidari council to new model
2024-08-26 16:28:48 -03:00
Andrew
52cd493ad8
fix(Scripts/BlackTemple): L5 Arcane Charge should be modified by dama… ( #19730 )
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* fix(Scripts/BlackTemple): L5 Arcane Charge should be modified by damage taken mods
* Create rev_1724540286668312700.sql
* Update spell_generic.cpp
* update to new format
2024-08-26 01:25:10 -03:00
Carriola-wotlk
4a14c61a90
fix(Scripts/BlackTemple) Gathios the Shatterer shouldnt use the same spell twice in a row ( #19672 )
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* fix: SelectTargetMethod Random replaced with MaxThreat
* restore like origin
* fix: random spell casting replaced with alternating spells casting
* fix: alternating casting of aura, blessing and seal spells
* refactor: randomized toggle initialization refactored
---------
Co-authored-by: MattiaBallarini <ballarini.mattia1990@gmail.com >
2024-08-25 10:01:37 -03:00
Grimdhex
643362d697
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
Grimdhex
61f3a631c3
fix(Server): remove double blank lines at the end of several files ( #19735 )
2024-08-25 07:21:14 -03:00
Andrew
dd41692a8e
fix(Scripts/SethekkHalls): Prevent multiple spawns of Anzu ( #19636 )
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* fix(Scripts/SethekkHalls): Prevent multiple spawns of Anzu
* Update instance_sethekk_halls.cpp
* Update instance_sethekk_halls.cpp
* Update rev_1723763212128826500.sql
2024-08-22 19:27:15 +02:00
Andrew
82db30868b
fix(Scripts/BlackTemple): Fatal Attraction ( #19641 )
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* Fix it not being cast if no valid targets are available
* Apply Patch 2.2 nerfs
2024-08-19 23:17:17 -03:00
Carriola-wotlk
01c8344cc8
fix(Scripts/BlackTemple): Gathios the Shatterer shouldnt use Hammer of Justice on random players ( #19653 )
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* fix: SelectTargetMethod Random replaced with MaxThreat
* restore like origin
* fix: cast Hammer Of Justice on current target instead random target
* refactor: case EVENT_SPELL_HAMMER_OF_JUSTICE statement refactored
* refactor: if statement splitted
* refactor: last space removed
* Update src/server/scripts/Outland/BlackTemple/illidari_council.cpp
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
* fix redundant check and new line
---------
Co-authored-by: MattiaBallarini <ballarini.mattia1990@gmail.com >
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com >
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2024-08-18 21:06:45 -03:00
Andrew
167e06e287
fix(Scripts/BlackTemple): Gathios Judgment spell should consume seals ( #19640 )
2024-08-18 05:57:32 -03:00
Gultask
41366fcc69
fix(Scripts/ShadowmoonValley): Dragonmaw Races Reset ( #19570 )
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* Update zone_shadowmoon_valley.cpp
* Update zone_shadowmoon_valley.cpp
2024-08-07 12:43:24 -03:00
Gultask
09e77dfd1c
fix(Scripts/BlackTemple): Mother Shahraz Periodic part 2 ( #19561 )
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* init
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
2024-08-06 11:53:19 -03:00
Andrew
f70e69cacf
fix(Scripts/BlackTemple): Mother Shahraz should not use frenzy ( #19543 )
2024-08-02 16:19:16 -03:00
Gultask
203087f5e7
chore(Scripts/BlackTemple): Move Gurtogg Bloodboil to TaskScheduler ( #19532 )
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* Update boss_bloodboil.cpp
* Update boss_bloodboil.cpp
2024-07-30 18:28:25 -03:00
Gultask
97ee20a7aa
fix(Scripts/BlackTemple): Reliquary of Souls move to TaskScheduler and Spirit Shock timer ( #19523 )
2024-07-30 17:33:10 -03:00
Gultask
fccfe51594
fix(Scripts/BlackTemple): Mother Shahraz Periodic Beams ( #19525 )
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* init
* Update boss_mother_shahraz.cpp
2024-07-29 23:49:58 -03:00
Gultask
506f95e6e5
fix(Scripts/BlackTemple): Mother Shahraz Taunt Immunity and Enrage cancelling ( #19521 )
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* init
* Update rev_1722290115671857500.sql
2024-07-29 19:04:59 -03:00
Tereneckla
e44e8fe109
fix (Core/Movement) Allow MoveFollow to not inherit walkstate of the target to fix Enchanted Elemental speed ( #19498 )
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* MoveFollow with own walkstate
* switch
2024-07-29 08:30:42 -03:00
Gultask
e34ce755c8
fix(Scripts/ShadowmoonValley): Rewrite Dragonmaw Races ( #19084 )
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* init
* fly :)
* finally
* melee attack :/
* Update zone_shadowmoon_valley.cpp
Co-Authored-By: Dan <83884799+elthehablo@users.noreply.github.com >
* Update zone_shadowmoon_valley.cpp
* Update zone_shadowmoon_valley.cpp
* Update zone_shadowmoon_valley.cpp
---------
Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com >
2024-07-27 07:32:17 -03:00
Gultask
917c34cf52
fix(Scripts/BlackTemple): Move Supremus to TaskScheduler and tweak a bit ( #19418 )
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* Update boss_supremus.cpp
* Update boss_supremus.cpp
* Update boss_supremus.cpp
* ble
* egh
* ye
* ermps
* ok done
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
2024-07-26 21:48:33 -03:00
Tereneckla
f3c561032e
fix (script/SSC) Enchanted Elementals follow Vashj ( #19477 )
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* elementals follow vashj
* ) :)
2024-07-26 21:47:46 -03:00
Francesco Borzì
393d9a5987
refactor(Scripts/Outland): remove unused imports ( #19461 )
2024-07-21 19:15:20 -03:00
Gultask
5081b0affd
fix(Scripts/BlackTemple): Vengeful Spirit, Shadow of Death Remove ( #19432 )
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* init
* shadowremove
* Update boss_teron_gorefiend.cpp
2024-07-19 12:34:14 +02:00
Gultask
f07da20a42
fix(Scripts/BlackTemple): Ashtongue Defenders unable to attack Akama ( #19435 )
...
Update boss_shade_of_akama.cpp
2024-07-19 12:30:38 +02:00
Jelle Meeus
e8af1aaffc
fix(Scripts/Spells): warlock seed of corruption ( #19322 )
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* remove seed of corruption handling in unit.cpp
* add generic and warlock aurascript
add warlock aurascript
add enum
add generic aurascript
add OnRemove
2ff855054f (diff-ea612aafadff90005e88b243eb000369be9e5cb6f8dc85a008d31e42b156e0ec)
detonation threshold scaling added in: df5afca278
Co-authored-by: ariel- <ariel-@users.noreply.github.com >
* add LoS check to generic damage
* refactor 2 scripts to 1 with args
refactor const_cast to GetAura()->GetEffect(
refactor reduce a line
* fix detonation threshold scaling
changed SPELL_DIRECT_DAMAGE to DOT
* remove not needed IsExpired() check
removal upon expiration is notified by AURA_REMOVE_BY_EXPIRE
* update comment
* refactor script with args to single spellscript, fix detonate by evade
* refactor
detonation to Detonate()
rename amount to remainingDamage
remove no tneeded HealthBelowPctDamaged
* refactor to 2 spell scripts again
* rename detonation spell from seed_of_corruption to seed_of_corruption_damage
avoids confusion with seed of corruption (with dot effect)
---------
Co-authored-by: ariel- <ariel-@users.noreply.github.com >
2024-07-17 01:50:38 +02:00
Gultask
8eb7b24670
fix(Scripts/Netherstorm): Rewrite Phase Hunter AI ( #19401 )
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* Update zone_netherstorm.cpp
* Update zone_netherstorm.cpp
* db
2024-07-14 12:27:32 -03:00
avarishd
c3d98054dd
fix(Core/Spells): BT - Summon Shadowfiens should spawn 11, instead of 1 ( #19391 )
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* fix(Core/Spells): BT - Summon Shadowfiens should spawn 10, instead of 1
* Revert "fix(Core/Spells): BT - Summon Shadowfiens should spawn 10, instead of 1"
This reverts commit e5040484b6bf1bce9343b5d2fae0b24057eeaf7f.
* 39649
* spellscript
* should summon 11
* Validate
2024-07-14 12:22:24 -03:00
avarishd
f109768665
fix(Scripts/TK): KT Mindcontrol should respect Line of Sight ( #19398 )
2024-07-14 05:41:10 -03:00
Andrew
6b50570247
refactor(Scripts/BlackTemple): Update Mother Sharahz script ( #19378 )
...
* refactor(Scripts/BlackTemple): Update Mother Sharahz script
* Update boss_mother_shahraz.cpp
2024-07-09 18:56:13 -03:00