UltraNix
47790c9714
fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… ( #11341 )
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* Core/Vmaps: Stop M2s from occluding for spellcast LoS. Original authors: @Shauren & @HelloKitty
Fixes #11293
* buildfix.
Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2022-04-10 09:24:35 -03:00
Kitzunu
285504e79d
fix(Core/Object): Fix WorldObject::SetZoneScript unsafe cast to InstanceMap ( #11226 )
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* cherry-pick commit (e9992066a5 )
Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2022-04-01 19:37:56 -03:00
Kitzunu
535c7451a2
feat(Core/Unit): New helpers for DynamicFlags ( #11230 )
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* feat(Core/Unit): New helpers for DynamicFlags
* cherry-pick commit (d611925dc7 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* oopsie
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-04-01 07:14:29 -03:00
UltraNix
ccf7cf82d1
fix(Core/Objects): Fixed typo in m_visibilityDistanceOverride initialization ( #11170 )
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Fixes #9870
Fixes #11127
2022-03-27 10:12:29 -04:00
IntelligentQuantum
7ad65752fa
feat(Core/Maps): Improvements to Cinematic function ( #10765 )
2022-03-11 08:21:54 +01:00
acidmanifesto
69e2f2e3aa
fix/feat: (Core/PacketIO): updated sound and creature addon ( #10813 )
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* fix\feat: (Core/PacketIO): updated sound and creature addon
updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.
Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com >
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
2022-02-26 10:05:58 -05:00
UltraNix
4509a36e91
fix(Core): Crashfix. ( #10744 )
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Fixes #10601
Fixes #10733
2022-02-22 11:15:50 -05:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
Kitzunu
cf65cd6baf
refactor(Core/Misc): sqrt/log/exp() to std::sqrt/log/exp() ( #9792 )
2022-02-09 11:59:30 +01:00
IntelligentQuantum
93520f6466
feat(Core/Position): own file ( #10505 )
2022-02-08 05:12:42 -03:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Francesco Borzì
abc56842c4
refactor(Core): remove unused imports ( #10296 )
2022-01-22 11:21:35 +01:00
Kargatum
6d7f58e6ed
feat(Core/Common): delete old Tokenizer ( #10121 )
2022-01-21 14:59:05 +07:00
Skjalf
fe4899202d
feat(Core/Conditions): Implement CONDITION_SOURCE_CREATURE_VISIBILITY ( #10208 )
2022-01-17 06:05:32 -03:00
IntelligentQuantum
725b1266b4
refactor(Core/Packet): Chat ( #9509 )
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* Chat
* .
* Update GameObject.cpp
* Update Object.cpp
* Update Player.cpp
2022-01-08 07:11:06 -03:00
Cláudio Costa
5d45c52c3e
fix(Core/Creature): Fire Elemental Invasion changes ( #9372 )
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* fix(DB): Blazing elemental invasion event
- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
Invaders.
* SmartAI: SetCounter to be able to subtract
* Target unit or summoner changed for worldobjects
* extra checks and last sql file
* Codestyle
* codestyle
* adding Baron to elemental invasions
* changed owner or summoner target (SmartAI)
* codestyle
2022-01-06 19:30:23 +01:00
Kitzunu
cb7e355291
refactor(Core/Misc): sin() to std::sin() ( #9795 )
2022-01-06 19:29:40 +01:00
Kitzunu
317e793b12
refactor(Core/Misc): atan2() to std::atan2() ( #9793 )
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- prefer std functions over C functions
2022-01-03 13:24:06 -03:00
Kitzunu
913e65f97f
refactor(Core/Misc): fabs() to std::fabs() ( #9790 )
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- prefer std functions over C functions
2021-12-31 20:41:00 -03:00
Francesco Borzì
cbc7e5466a
refactor(Core): remove unused imports ( #9767 )
2021-12-19 19:41:14 +01:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
acidmanifesto
de6af87bd3
fix(Core/Objects): increase sight range of objects & correct general defau… ( #9180 )
2021-11-17 16:00:01 -03:00
UltraNix
7201d8840f
fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: ( #9067 )
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The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
sschepens
b7f8083915
feat(Core/Misc): change how Position struct is retrieved ( #9017 )
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Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.
Cherry pick of 2585e799f9
2021-11-10 23:43:00 +01:00
sschepens
fb2a0a8336
refactor(Core): move complex functions from Object.h to Object.cpp ( #9016 )
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Co-authored-by: QAston <qaston@gmail.com >
2021-11-09 20:32:44 +01:00
Skjalf
b2ce49135e
feat(Core/Scripting): implement OnlyOnceAreaTrigger & Zul'Gurub's in… ( #8850 )
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Co-authored-by: Treeston <treeston.mmoc@gmail.com >
2021-11-03 23:43:03 +01:00
Malcrom
f106de8788
refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ( #8708 )
2021-11-01 17:04:32 +01:00
Kitzunu
bc82f36f1f
refactor(Core/Unit): clean MonsterText methods ( #6957 )
2021-10-15 10:25:29 +02:00
UltraNix
b8345a2f98
fix(Core/DungeonFinder): Seasonal bosses are available only via Dunge… ( #8056 )
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* fix(Core/DungeonFinder): Seasonal bosses are available only via Dungeon Finder tool.
Fixes #7889
* Update.
* Buildfix.
* Missing.
2021-10-14 13:22:37 +02:00
acidmanifesto
430157f71d
feat(Core): GetDeadCreatureListInGrid helper added, for aoe loot ( #8445 )
2021-10-13 11:32:01 -03:00
UltraNix
69243c4e5d
fix(Core/Movement): Improved player's pet follow movement. ( #8217 )
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Fixes #8127
2021-10-08 10:13:00 -03:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
lineagedr
ae8a78d90a
feat(Core/Gameobject): add a range check for gameobjects ( #7521 )
2021-08-31 10:34:43 +02:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
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- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00
UltraNix
1b7d3708a6
fix(Core/Loot): ( #7452 )
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- Players that did not participate in killing dungeon boss are not eligible to get loot.
- Players that are too far away from the looted object are not eligible to get loot.
- Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot.
- Players that have pending bind are not eligible to get loot.
- Properly get loot recipient for some chests in dungeons.
- All above fixes should work in any loot mode (group loot, master loot, etc.)
- Closes #2104 .
2021-08-24 23:48:22 +02:00
UltraNix
1becd73f09
fix(Core/Movement): Rewritten follow movement generator for pets ( #7324 )
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- Closes #7296
2021-08-24 11:08:50 +02:00
UltraNix
e37dba8df6
fix(Core/Spells): Far Sight auras are supposed to extend view distance and allows seeing objects from further distance ( #7068 )
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- Closes #5793 .
2021-07-26 10:23:08 +02:00
Francesco Borzì
1c4523415a
fix(Core): -Wambiguous-reversed-operator warning ( #6864 )
2021-07-14 00:35:33 +02:00
Shiroe
f8c8e98a0a
feat(Core): port aggro distance from vMaNGOS ( #6214 )
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Read detection_range values from creature_template
2021-07-08 18:01:27 +02:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
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* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-21 03:07:12 +02:00
Francesco Borzì
466cdb68d6
refactor(Core): code cleanup (part 2) ( #6374 )
2021-06-16 20:40:42 +02:00
Bogir[rus]
e3a5727222
chore(Core): typo fixes ( #6272 )
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Co-authored-by: Bogir <m-000@bk.ru >
2021-06-16 11:28:00 +02:00
Kitzunu
7152ddc82c
refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 ( #6113 )
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* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457
(cherry picked from commit d6201e5dbb )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: SilverIce <slifeleaf@gmail.com >
* Update CellImpl.h
* w
* more more brackets
* ew
* fix build
2021-06-03 05:27:51 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
Patrick Lewis
c3242caf74
fix(Core/Maps): GetCollisionHeight and Z_OFFSET_FIND_HEIGHT ( #5778 )
2021-05-14 10:10:35 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Kargatum
4af4cbd3d9
feat(Core/Logging): rework logging ( #4692 )
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* feat(Core/Logging): rework logging
* correct level for sql.sql
* del unused config options
* Correct build
* correct after merge
* whitespace
20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)
* 1
* correct logging
* correct affter merge
* 1
* 2
* LOG_LEVEL_WARN
* #include "AppenderDB.h"
* 3
* 4
* 5
* 1. 'WorldSocket.cpp'. Replace (1)
* 6
* 1
2021-04-17 11:20:07 +02:00