Commit Graph

90 Commits

Author SHA1 Message Date
Francesco Borzì
50b36e842a fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
Tereneckla
e35a5ae049 refactor(Core): use the WeaponAttackType enum (#23457) 2025-11-01 15:26:18 -03:00
sogladev
80e9265222 Revert "fix(Core/Conditions): ConditionList use after free (#23006)" (#23023) 2025-09-25 09:55:30 -03:00
sogladev
6d2ad6047c fix(Core/Conditions): ConditionList use after free (#23006) 2025-09-23 20:46:52 -03:00
Tereneckla
92094eec01 fix(Core/Spell): implement SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_PLAYER_CONTROLLED_NPC (#22332) 2025-06-22 22:51:58 -03:00
Andrew
a00e266b1f fix(Core/Spells): Fix Element 115 Perpetual Instability not preventin… (#22301) 2025-06-10 18:23:26 -03:00
Benjamin Jackson
da7db0a510 refactor(Core/Spells): Remove effectively unused switch case. (#22284) 2025-06-07 09:24:50 +02:00
Benjamin Jackson
52799d76f6 refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Kitzunu
4c66c589e4 fix(Core/Spells): Implement SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF (#21470)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2025-02-16 23:07:37 +01:00
daobashun
9db9c42cb0 fix(Scripts/ScarletMonastery): improvement ScarletMonastery (#17558)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2025-01-19 12:42:18 +01:00
Jelle Meeus
f011cbb602 refactor(Core/Unit): Add naming for all ShapeshiftFlags (#20989) 2024-12-22 08:56:54 +01:00
Kitzunu
ed008a8780 refactor(Core/Spells): Add helpers for HasAuraType (#20802) 2024-12-01 08:50:59 -03:00
Kitzunu
10a79441b6 fix(Core/Spells): Logic misstake for spells that can be cast on dead … (#20800) 2024-12-01 11:11:33 +01:00
Riley S.
e9137d4d4d fix(Core/Spells): Resolve invalid spell casts on dead players when the cast is valid. (#20712)
* Initial fix for #20509

* small revert

* Two way visibility between ghosts.

* clean up temporary changes.

* clean up debug code.

* small typo

* revert .gitignore

* fix codestyle

* Add missing flag, resolve issue where cast was failing while alive.

* Update SpellInfo.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2024-11-30 20:18:32 +01:00
Jelle Meeus
28696e4ff8 fix(Core/Spells): implicit target selection for chain spells that should ignore crowd controlled targets (#20068)
replace free to move with ownerGUID check with crowd control check
2024-11-16 09:30:53 -03:00
Francesco Borzì
2ce2c8cf3a refactor(src/server/game/*): remove unused imports (big part 3) (#20315) 2024-10-27 13:10:28 +01:00
Grimdhex
643362d697 refactor(Core/Object): adds consistency in the use of type object check (#19671) 2024-08-25 09:57:37 -03:00
Andrew
c0b6eae0e1 fix(Core/Spells): Fix movement impairment auras not being removed (#19684) 2024-08-22 15:09:43 -03:00
Benjamin Jackson
35b551c0da fix(Core/SpellInfo): Disallow damage scaling trigger spells to get scaled twice. (#19605)
* Init.

* Deleted the wrong one.

* Add double scaling check.

* Whitespace.
2024-08-13 11:53:14 -03:00
Kitzunu
385d7fd515 chore(Core/DBC): define unused unknown dbc fields (#19262)
* chore(Core/DBC): define unused unknown dbc fields

* Name unused unknown dbc fields using WDBX and wowdev.wiki

* rename SpellShapeshiftEntry to SpellShapeshiftFormEntry to properly match the DBC used

* rename sSpellShapeshiftStore to sSpellShapeshiftFormStore to properly match the DBC used

* Comment out unused field for GlyphPropertiesEntry

* Comment out unused field for MapEntry

* forgot one

* SpellShapeshiftfmt to SpellShapeshiftFormfmt

* SpellShapeshiftFormEntryfmt
2024-07-04 14:23:25 -03:00
skelUA
1a537236a8 fix(Core/Spell): Fix spell 35329 (Vibrant Blood) (#18587) 2024-03-20 05:01:57 -03:00
KJack
896e7c5656 (Scripts/AI) ZG20: Improvements to Thekal (Tiger Boss) (#17603)
Co-authored-by: AG <43139552+AGandrup@users.noreply.github.com>
2023-11-11 08:13:43 +01:00
Benjamin Jackson
f898fa75cd fix(Core/Spells): Correct spell scaling formula. (#17649)
* Replace old spell scaling with revised version.

Co-Authored-By: balakethelock <111737968+balakethelock@users.noreply.github.com>

* Remove a single-use variable.

* Use funky multiply operator.

More similar to original function, if a tad less readable IMO.

---------

Co-authored-by: balakethelock <111737968+balakethelock@users.noreply.github.com>
2023-11-08 08:44:05 +01:00
Skjalf
14ed5860e1 fix(Core/Spells): Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_… (#17339)
fix(Core/Spells): Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_PARTY

(cherry picked from commit 7c6d92012a )
Co-Authored-By: xvwyh <43143822+xvwyh@users.noreply.github.com>
2023-09-25 08:33:23 -03:00
Tralenor
0796df57ac feat(Core/Player): Addition of a Hook in CanFlyInZone check (#16590)
---------

Co-authored-by: tmoos <tmoos@meteomatics.com>
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2023-09-20 22:40:08 +02:00
avarishd
38509d2b3a fix(Core/Spells): Apply AURA_STATE_FAERIE_FIRE to Lambent Blood. (#16103) 2023-05-13 14:11:04 -03:00
Kitzunu
f039836a2f chore(Core/Misc): Change all TODO to doxygen comment (#14966) 2023-02-12 10:05:34 -03:00
Skjalf
2aeeee9c83 fix(Core/Spells): Remove all hardcoded restrictions for pick pocket sp… (#14788)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-01-29 12:12:21 -03:00
NinjaPleezAC
716a822b48 fix(Core/Unit): Petrified Lichen Guard effect (#14436)
Co-authored-by: NinjaSoftworks <121171014+NinjaSoftworks@users.noreply.github.com>
2023-01-26 14:58:12 -05:00
UltraNix
c3b8df8cb2 fix(Core/Spells): Aura with SPELL_AURA_MOD_FEAR effect are always c… (#14450)
fix(Core/Spells): Aura with `SPELL_AURA_MOD_FEAR` effect are always considered as negative.

Fixes #14297
2023-01-06 00:53:37 +01:00
Kitzunu
4870b14b1f refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel()

* fix build and sneak some doxygen in

* codeSTLE

* codestyle
2022-12-31 17:39:23 +01:00
Angelo Venturini
ad4ce0895f fix: Qaston revert (#13320)
* Revert "fix(Core/QAston): fixed shields oneshotting (#13271)"

This reverts commit e05f61d1b3.

* Revert "fix(Core): Crash (#13292)"

This reverts commit a818bcf3e2.

* Revert "fix: Crash (#13241)"

This reverts commit be423a91b5.

* delete sql

* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079)"

This reverts commit cbd3fd0967.

* add sql revert

* fix sql

* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum
cbd3fd0967 refactor(Core/Spells): Implement QAston Proc System (#11079)
* .

* sql

* .

* .

* 1

* 2

* 3

* 4

* 5

* 6

* 7

* 8

* 9

* 10

* 11

* 12

* 13

* 14

* 15

* Update spell_item.cpp

* Update Unit.cpp

* 16

* 17

* 18

* 19

* 20

* 21

* Update Unit.cpp

* REVERT UltraNIX Commit

* 22

* 23

* .

* .

* .

* warrior

* warlock

* shaman rogue priest paladin mage

* spell item

* hunter

* druid

* dk

* war

* error style

* Update rev_1647677899565690722.sql

* Update rev_1647677899565690722.sql

* Update rev_1647677899565690722.sql

* .

* DOND DEL ME WAD DO DO

* error 2

* .

* .

* .

* FIX

* Update SpellInfoCorrections.cpp

* Update SpellInfoCorrections.cpp

* .

* ja genau

* Update .gitignore

* .

* .

* .,

* .

* .

* .

* .

* Update Unit.cpp
2022-10-02 19:39:34 +02:00
UltraNix
ea0a344af5 fix(Core/Spells): Fixed spell error when players tries to disarm rang… (#12885)
fix(Core/Spells): Fixed spell error when players tries to disarm ranged-armed victim.

Fixes #11803
2022-09-02 09:31:48 -03:00
UltraNix
346150c92a fix(Scripts/ZulGurub): Hakkar's Blood Siphon (#12196) 2022-07-09 11:05:09 -03:00
Kitzunu
ca0de49df2 fix(Core/Spells): Paladin's Judgements can be applied on different targets at the same time (#11672)
* cherry-pick commit (4bff223851)

Co-Authored-By: Gildor <521036+Jildor@users.noreply.github.com>

Co-authored-by: Gildor <521036+Jildor@users.noreply.github.com>
2022-05-08 10:42:10 +02:00
UltraNix
5a9bf21cd8 fix(Core/Spells): Implemented spell priorities. (#11278)
* fix(Core/Spells): Implemented spell priorities.

Fixes #11261

* Update.

* Update.

* Update.
2022-04-16 15:28:24 +02:00
UltraNix
14edda6c90 fix(Core/Players): Fixed setting player's zone id to unknown value. (#10996)
* fix(Core/Players): Fixed setting player's zone id to unknown value.

Fixed #10945

* Update.

* Update.
2022-04-01 06:59:12 -03:00
Kitzunu
856aed6fc6 feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227) 2022-03-30 07:59:42 -03:00
Kitzunu
455899dc75 fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
UltraNix
89deb60d43 fix(Core/Spells): Flasks should not be overridden by elixirs. (#10301)
* fix(Core/Spells): Flasks should not be overridden by elixirs.
2022-02-12 15:51:27 +01:00
Kitzunu
13643c969c refactor(Core/Spell): Use ApplySpellFix with SpellInfo (#9938) 2022-02-08 14:09:15 +01:00
UltraNix
8f8fbd95ce fix(Core/Spells): Implemented SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_SAME_SPELL. (#10307)
Fixed #10263
2022-01-30 21:29:22 -03:00
Kargatum
5969df4e30 refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
2022-01-27 16:44:41 +01:00
UltraNix
2c6a692000 fix(Core/Entities): extend combo point system to all Units (#9816)
- Closes #1140
2022-01-07 11:18:03 +01:00
Kitzunu
ac99eb48e1 refactor(Core/Misc): abs() to std::abs() (#9789) 2021-12-31 19:29:39 -03:00
Skjalf
24ab99919a feat(Core/Scripting): Implement OnIsAffectedBySpellModCheck hook (#9903) 2021-12-30 17:39:13 -03:00
Francesco Borzì
cbc7e5466a refactor(Core): remove unused imports (#9767) 2021-12-19 19:41:14 +01:00
Kitzunu
89a1b5c9f4 fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CL… (#9615)
* fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT

* cherry-pick commit (b3b7f0761d)

* fix build
2021-12-16 20:29:33 -03:00
Kitzunu
cbdc39ce1e fix(Core/Spells): Implement SPELL_EFFECT_FORCE_CAST_2 (#9613)
* cherry-pick commit (5cdc870acc)
2021-12-15 21:46:16 -03:00