sogladev
4f3e5ca591
fix(Core/Movement): add creature formation movement generator ( #25030 )
...
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Rocco Silipo <108557877+Rorschach91@users.noreply.github.com >
2026-03-08 13:41:42 -03:00
blinkysc
7fadeb1141
fix(Core/Spells): Beacon of Light no longer copies target healing modifiers ( #24796 )
...
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com >
2026-02-22 11:06:47 -06:00
blinkysc
4599f26ae9
refactor(Core/Spells): QAston proc system ( #24233 )
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Co-authored-by: blinkysc <blinkysc@users.noreply.github.com >
Co-authored-by: QAston <qaston@gmail.com >
Co-authored-by: joschiwald <joschiwald@online.de >
Co-authored-by: ariel- <ariel-@users.noreply.github.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: blinkysc <your-github-email@example.com >
Co-authored-by: Tereneckla <Tereneckla@users.noreply.github.com >
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com >
2026-02-18 08:31:53 -03:00
killerwife
b73028f6f5
fix(Core/Unit): Introduce animtier to malygos to fix flying animations ( #24067 )
2025-12-10 01:09:21 -03:00
Tereneckla
a8c05b236c
fix(Core/Unit): spell_group leftovers ( #23995 )
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Co-authored-by: ariel- <ariel-@users.noreply.github.com >
2025-11-30 21:52:47 -03:00
Tereneckla
2f7f9bd72f
fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rules ( #23346 )
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Co-authored-by: treeston <treeston.mmoc@gmail.com >
Co-authored-by: Trisjdc <trisjdc@gmail.com >
Co-authored-by: QAston <none@none>
Co-authored-by: ariel- <ariel-@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Jelle Meeus <sogladev@gmail.com >
2025-11-28 16:01:25 -03:00
Francesco Borzì
50b36e842a
fix(docs/license): use GPLv2 as MaNGOS-based project ( #23655 )
2025-11-14 08:44:25 -03:00
Tereneckla
e35a5ae049
refactor(Core): use the WeaponAttackType enum ( #23457 )
2025-11-01 15:26:18 -03:00
killerwife
d58046032b
fix(Core/Movement): Add force speed ack to async movement and resolve stutter ( #23371 )
2025-10-24 18:48:58 -03:00
天鹭
539aa67ef3
fix(Core/Pet): Implement sound playback when dismissing warlock's pet. ( #23240 )
2025-10-17 19:22:18 +02:00
天鹭
1946543ae2
refactor(Core): SetTimedFacingToObject ( #23142 )
2025-10-16 20:29:31 +02:00
killerwife
10d5a3c553
fix(Core/Unit): rework Walk/Run mode ( #22988 )
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Co-authored-by: sudlud <sudlud@users.noreply.github.com >
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
2025-10-14 17:54:19 -03:00
killerwife
31b11d0d11
fix(Core/Movement): rework root protocol with ack in mind ( #23147 )
2025-10-11 13:49:43 -03:00
killerwife
0767b2edf5
fix(Core/Movement): Add safeguards against root freezes ( #23117 )
2025-10-05 14:45:07 -03:00
Andrew
2fb9c01c20
fix(Core/Unit): Fix thorns/retribution aura only dealing damage on white hits ( #23041 )
2025-10-04 05:03:02 -03:00
killerwife
b80353d288
fix(Core/Movement): Implement order counters ( #23015 )
2025-10-03 21:52:38 -03:00
sogladev
19f1ede216
fix(Core/Unit): add Dual Wield 'auto' to improve scripting ( #23078 )
2025-10-03 08:26:31 +02:00
killerwife
8e6d35c9b2
fix(Core/SAI): idle casters ( #23005 )
2025-09-23 20:45:48 -03:00
Takenbacon
73317b2706
feat(Core/Grids): Remove WorldObject separation in grid containers ( #22595 )
2025-08-09 06:36:24 +02:00
Jelle Meeus
2e1f848f09
fix(Core/Unit): Add melee leeway for auto attacks ( #22566 )
2025-07-29 09:58:30 -03:00
Anton Popovichenko
67aa022dbf
fix(Core/Leash): Improve leashing behavior and timer handling ( #22525 )
2025-07-29 09:55:56 -03:00
Jelle Meeus
40c58123b1
fix(Core/Player): allow attacking target within boundary radius when… ( #22500 )
...
Co-authored-by: Kito <kito@vortexirc.com >
2025-07-29 09:38:49 -03:00
Takenbacon
f31643c72c
feat(Core/Unit): Optimize AuraEffectList container ( #22584 )
2025-07-29 09:10:13 -03:00
Jelle Meeus
603249c046
fix(Core/Unit): wrong behavior of HasUnitMovementFlag ( #22529 )
2025-07-24 10:09:01 -03:00
avarishd
7c171ae4dc
fix(Scripts/ScarletEnclave): City guards should throw stuff at new DKs ( #22317 )
2025-06-21 20:44:01 +02:00
Benjamin Jackson
2a93e7d410
chore(Core/Unit): Correct typo of Controlled. ( #22260 )
2025-06-03 08:56:44 +02:00
Benjamin Jackson
db18d5b035
refactor(Core): Use database tables for Shaman totems and Druid shapeshift forms. ( #22104 )
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Co-authored-by: DoctorKraft <25483209+doctorkraft@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
2025-05-27 14:40:57 +01:00
Benjamin Jackson
5686f1e87a
fix(Core/Creature): Implement respond to call for help faction flag. ( #21959 )
2025-04-30 02:19:58 +01:00
Jelle Meeus
094c15a323
fix(Core/Spells): implement SPELL_ATTR7_TREAT_AS_NPC_AOE ( #21787 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2025-03-28 11:18:40 +01:00
iThorgrim
054018232c
feat(Core/Scripting): Add new hook OnUnitSetShapeshiftForm ( #21235 )
2025-02-04 07:41:29 +01:00
Andrew
8f16de2084
feat(Core/Unit): Implement SetEmoteState() and ClearEmoteState() helpers ( #21279 )
2025-01-27 06:35:12 -03:00
Grimdhex
edf2959a26
feat(Core/Creatures): implement a sparring system ( #19824 )
2025-01-26 09:40:37 +01:00
Kitzunu
bff594c4f5
feat(Unit/Misc): HasAnyAuras() HasAllAuras() HasAuras() ( #21040 )
2024-12-26 05:51:54 -03:00
Grimdhex
a4e2b1d743
feat(Core/WorldObjects): implement Heartbeat timers ( #20872 )
2024-12-13 08:50:45 +01:00
Andrew
02cacd2341
feat(Core/Unit): Implement GetCompanionPet() helper ( #20819 )
2024-12-02 16:34:24 -03:00
Kitzunu
ed008a8780
refactor(Core/Spells): Add helpers for HasAuraType ( #20802 )
2024-12-01 08:50:59 -03:00
Grimdhex
261ca4408f
refactor(Core/Unit): cleanup header file - part 3 ( #20072 )
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* refactor: cleanup unit header file - part3
* Update Unit.h
* Update Unit.h
* fnish to reorder the header file
* Update Unit.h
2024-10-23 12:54:03 -03:00
Jelle Meeus
01b86ec7a6
fix(Core/Unit): update death state before handling RemoveAllAurasOnDeath() ( #20124 )
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fix setDeathState
[PATCH] Don't allow units to enter combat upon death
91ebea4a77 .patch
Co-authored-by: trickerer <onlysuffering@gmail.com >
2024-10-04 11:01:36 -03:00
Jelle Meeus
8a0604479a
fix(Core/Unit): fix Dual Wield for more creatures... ( #20047 )
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* non-weapons should return true
* remove shapeshift check
2024-09-26 07:13:47 -03:00
Jelle Meeus
6e4a9bbb14
fix(Core/Unit): fix Dual Wield for more creatures, CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK, creature disarm damage ( #20015 )
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* enable CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK
* sql set CREATURE_FLAG_EXTRA_USE_OFFHAND
* use new HasOffHandWeaponForAttack instead of haveOffhandWeapon
no longer requires m_CanDualwield set to use Offhand attack
requires non-disarmed weapon in Offhand OR creature_flag_extra enabled
Co-authored-by: Ovah <dreadkiller@gmx.de >
Co-authored-by: Warlockbugs <warlockbugs@outlook.com >
* Make shapeshift forms which dont override attack speed use weapon damage
Co-authored-by: killerwife <killerwife@gmail.com >
* SetEquipmentSlots turning off damage update when using template default
Co-authored-by: killerwife <killerwife@gmail.com >
* Setup DualWield & Damage On Equipment Updates, implement Set and GetVirtualItem
Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com >
* creature disarm damage
set disarm to reduce minmax damage by 50% instead of setting to 0
Co-authored-by: Warlockbugs <warlockbugs@outlook.com >
---------
Co-authored-by: Ovah <dreadkiller@gmx.de >
Co-authored-by: Warlockbugs <warlockbugs@outlook.com >
Co-authored-by: killerwife <killerwife@gmail.com >
Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com >
2024-09-25 16:53:39 +02:00
Grimdhex
56d2cc7b4c
refactor(Cote/Unit): cleanup - part2 ( #19821 )
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* fix(Core/AI): remove an unused variable
* Move variables at the end of each sections
* reorder several methods
* remove few inline defintions
* few codestyle fixes
2024-09-11 11:50:24 -03:00
Grimdhex
2f85097413
docs(Core): improve several functions documentation ( #19677 )
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* initial release
* fix reviews
* fix some typo and add new documetations for MotionMaster
* new update and fix the cli-codestyle
* fix typo
* fix reviews
2024-08-28 08:17:24 -03:00
Kitzunu
337135bf9e
refactor(Core/Misc): Use NpcFlag helpers ( #19676 )
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* chore(Core/Misc): Use HasNpcFlag instead of HasFlag
* extend to all npcflag helpers
2024-08-19 10:17:02 +02:00
Grimdhex
9dc20bc261
fix(Core/Entities): crash fix cause by a pointer change in #19622 ( #19633 )
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* fix(Core/Entities): crash fix cause by a pointer change in #19622
* fix blank space for codestyle check
2024-08-15 16:28:50 -03:00
Grimdhex
7457aef78d
refactor(Core/Entities): Cleanup Unit header file ( #19622 )
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* move several enum definitions in a new files
* move more things
* remove the include comment
* move the related code to CharmInfo in this own file
*original idea of Ovahlord
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* fix clang build errors and few blank lines
* missing forward declaration
* new tentative to fix gcc/clang build
* add several include could be necessary for gcc/clang compilation
* .
* revert some include since the last AC update
* fix some loop inconsistencies
* align all enums in UnitDefine.h
---------
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-08-15 05:12:44 -03:00
Francesco Borzì
54fadbda67
refactor(src/server/game/Entities): remove unused imports ( #19507 )
2024-07-28 16:39:39 -03:00
Kitzunu
21f86d1c3c
chore(Core/Misc): Remove deprecated code ( #19413 )
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* Config - Deprecated for 3 years
* ChatCommand - Deprecated for 2 years
* getLevel() - Deprecated for 2 years
* SendGlobalText - Deprecated for 8 years +
2024-07-20 09:11:01 +03:30
Anton Popovichenko
04acfd96a0
fix(Core/Unit): Invalidate update object cache when changing health in the same world update tick. ( #19287 )
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* fix(Core/Unit): Invalidate update object cache when changing health in the same world update tick.
Should fix an issue when the client sees dead NPCs when they are not.
* Fix styling
* Another codestyle fix
2024-07-05 15:42:22 -03:00
Benjamin Jackson
d6d49a9e45
refactor(Core/ObjectMgr): Implement display probabilities. ( #19068 )
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* Init.
Cherry-picked from TC commits 9d210476e5 and c488fb219a
Co-Authored-By: Traesh <9392905+traesh@users.noreply.github.com >
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* Add brute data.
Needs validation against what existed before, i.e. Classic change prevention.
* Add validation info for brute data.
* Remove incomplete data queries.
* Requested changes.
* Whitespace.
* Requested change.
Table name.
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Requested change.
Table name.
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Resolve the funny merge conflicts.
I wonder why git blame doesn't work on a file with 20k lines in it that's odd huh champ.
* Remove unused parameter.
* Remove uses of unused parameter.
* Use unused parameter.
Hopefully?
* I will cry.
* Sobbing endlessly.
* Remove comment.
* Adjust table structure query.
Remove length parameters and allow null for build value.
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Adjust column datatype and add check constraint.
---------
Co-authored-by: Traesh <9392905+traesh@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2024-06-16 18:12:16 +02:00
Anton Popovichenko
1f640c9872
feat(Core/Optimization): Optimize build of units update object by leveraging cache ( #18637 )
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* feat(Core/Optimization): Optimize build of units update object by leveraging cache.
* Remove whitespaces.
* Add alternative hooks to handle transmog and other similar things.
* Fix build on some compilers.
* Fix codestyle
* Fix build again.
* Take into account updateType.
2024-04-05 08:03:11 +02:00