Yunfan Li
6eb5070cbc
Merge branch 'master' into Playerbot
2024-10-04 21:57:35 +08:00
Francesco Borzì
784e80668d
refactor(src/server/game/Entities): remove unused imports ( #20096 )
2024-09-29 20:19:02 +02:00
Yunfan Li
9ebdbd8459
Merge branch 'master' into Playerbot
2024-09-29 23:22:47 +08:00
Stefano Borzì
f6de601ddd
new BattlegroundDesertionTypes for hook OnBattlegroundDesertion ( #20039 )
...
* new BattlegroundDesertionTypes for hook OnBattlegroundDesertion
* chore: minor improvements
---------
Co-authored-by: laasker <79991768+laasker@users.noreply.github.com >
2024-09-27 22:19:56 +02:00
Jelle Meeus
6e4a9bbb14
fix(Core/Unit): fix Dual Wield for more creatures, CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK, creature disarm damage ( #20015 )
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* enable CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK
* sql set CREATURE_FLAG_EXTRA_USE_OFFHAND
* use new HasOffHandWeaponForAttack instead of haveOffhandWeapon
no longer requires m_CanDualwield set to use Offhand attack
requires non-disarmed weapon in Offhand OR creature_flag_extra enabled
Co-authored-by: Ovah <dreadkiller@gmx.de >
Co-authored-by: Warlockbugs <warlockbugs@outlook.com >
* Make shapeshift forms which dont override attack speed use weapon damage
Co-authored-by: killerwife <killerwife@gmail.com >
* SetEquipmentSlots turning off damage update when using template default
Co-authored-by: killerwife <killerwife@gmail.com >
* Setup DualWield & Damage On Equipment Updates, implement Set and GetVirtualItem
Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com >
* creature disarm damage
set disarm to reduce minmax damage by 50% instead of setting to 0
Co-authored-by: Warlockbugs <warlockbugs@outlook.com >
---------
Co-authored-by: Ovah <dreadkiller@gmx.de >
Co-authored-by: Warlockbugs <warlockbugs@outlook.com >
Co-authored-by: killerwife <killerwife@gmail.com >
Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com >
2024-09-25 16:53:39 +02:00
Yunfan Li
66c55bc450
Merge branch 'master' into Playerbot
2024-09-22 21:56:15 +08:00
IntelligentQuantum
985410f184
feat(Core/Items): Delete old item id from recovery item ( #18332 )
2024-09-22 08:32:16 +02:00
Kitzunu
386aea03ee
chore(Core/Misc): Some cleanup ( #19970 )
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* remove weird blanks
* update if
* ) ) to ))
* missed some ) )
* now switch
* .
2024-09-21 19:34:31 +02:00
Yunfan Li
9780dbab7e
Merge branch 'master' into Playerbot
2024-09-17 23:15:28 +08:00
manstfu
ddd7c1fb6c
Updated with master branch
2024-09-14 18:25:46 +02:00
manstfu
c85e9772a8
Update PlayerQuest.cpp
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Fixed spells not granted by quests
2024-09-14 09:12:52 +02:00
Jelle Meeus
8d7463c670
fix(Core/PlayerStorage): Equip OH, 2H, Titan's Grip weapon swapping ( #19884 )
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titan's grip, unequip with full bags
2024-09-13 16:15:25 -03:00
Yunfan Li
6f5b504e4c
Merge branch 'master' into Playerbot
2024-09-07 14:27:11 +08:00
天鹿
e7448f2986
fix(Scripts/Commands): .gps formatting transport offset ( #19890 )
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* Update cs_misc.cpp
* Update PlayerUpdates.cpp
2024-09-07 01:03:41 -03:00
Yunfan Li
414805e692
Merge branch 'master' into Playerbot
2024-09-04 23:46:34 +08:00
Benjamin Jackson
1edac37ac3
refactor(Core): Make more use of helpers. ( #19835 )
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* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* Replace instances of `isType` with `IsUnit`.
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-09-03 14:41:31 -03:00
Anton Popovichenko
9999a80c96
feat(Core/Achievements): Add possibility to complete achievements and update achievement criteria for offline players. ( #19851 )
2024-09-03 13:05:23 -03:00
Grimdhex
221dbd3fdb
chore(Apps/Codestyle): add new codestyle checks for pointers and range loops ( #19841 )
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* chore(Apps/Codestyle): add new codestyle checks for pointers and range loops
* revert a typo
2024-09-03 13:02:38 -03:00
Kitzunu
9af86553c5
chore(Core/Misc): update floor and ceil to std ( #19837 )
2024-09-03 08:01:00 -03:00
Kitzunu
5d31b9f98f
refactor(Core/Item): Add helpers ( #19828 )
2024-08-31 19:38:50 -03:00
Benjamin Jackson
f88812443d
refactor(Core): Correct typo. ( #19830 )
...
Init.
2024-08-31 17:38:03 -03:00
Yunfan Li
f8a28b6883
Merge branch 'master' into Playerbot
2024-08-30 22:38:08 +08:00
ianmeesters
a83cd03bfb
feat(Core/Player): add OnCalculateTalentsPoints hook ( #19749 )
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* playerTalentsHook
* oeps :#
* :#
* does this work?
* make reference
---------
Co-authored-by: Amy Fang <amy@cavemail.ddns.net >
2024-08-30 09:06:07 -03:00
Yunfan Li
a642358a43
Merge branch 'master' into Playerbot
2024-08-26 22:29:54 +08:00
Grimdhex
643362d697
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
Yunfan Li
27b243e7b2
Merge branch 'master' into Playerbot
2024-08-18 23:02:22 +08:00
Grimdhex
5cbe485785
fix(Core/PlayerUpdates): incorrect backslash in a debug_log ( #19630 )
2024-08-15 18:44:07 -03:00
Grimdhex
9dc20bc261
fix(Core/Entities): crash fix cause by a pointer change in #19622 ( #19633 )
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* fix(Core/Entities): crash fix cause by a pointer change in #19622
* fix blank space for codestyle check
2024-08-15 16:28:50 -03:00
Grimdhex
7457aef78d
refactor(Core/Entities): Cleanup Unit header file ( #19622 )
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* move several enum definitions in a new files
* move more things
* remove the include comment
* move the related code to CharmInfo in this own file
*original idea of Ovahlord
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* fix clang build errors and few blank lines
* missing forward declaration
* new tentative to fix gcc/clang build
* add several include could be necessary for gcc/clang compilation
* .
* revert some include since the last AC update
* fix some loop inconsistencies
* align all enums in UnitDefine.h
---------
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-08-15 05:12:44 -03:00
Yunfan Li
33e4bc8390
Merge branch 'master' into Playerbot
2024-08-12 01:07:20 +08:00
Kitzunu
e4df159f5c
refactor(Core/Chat): Move SendNotification to ChatHander ( #19491 )
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* refactor(Core/Chat): Move SendNotification to ChatHander
* Update Battleground.cpp
* fix build
* Update src/server/game/Chat/Chat.h
2024-08-10 11:39:46 -03:00
Yunfan Li
f5e44cd8a6
Merge branch 'master' into Playerbot
2024-08-01 15:41:23 +08:00
antony
bba6c86364
Playerbot helper
2024-07-31 17:24:20 +02:00
Francesco Borzì
02a05fbd4c
refactor(src/common): remove unused imports ( #19506 )
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* refactor(src/common): remove unused imports
* fix: build
* chore: fix build
* chore: size_t -> std::size_t
* chore: fix fuckup from previous commit
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build with std::size_t
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
2024-07-30 20:06:46 -03:00
Yunfan Li
172f54b49a
Merge branch 'master' into Playerbot
2024-07-29 15:40:17 +08:00
Francesco Borzì
54fadbda67
refactor(src/server/game/Entities): remove unused imports ( #19507 )
2024-07-28 16:39:39 -03:00
antony
4a48e18d5b
Playerbot fixes and functionnality to talk in channels
2024-07-26 11:34:32 +02:00
Yunfan Li
5276676a11
Merge branch 'master' into Playerbot
2024-07-24 20:57:52 +08:00
Kitzunu
3fbded8f6b
refactor(Core/Chat): PSendSysMessage to fmt ( #19449 )
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* refactor(Core/Chat): PSendSysMessage to `fmt`
2024-07-23 23:48:46 +02:00
Yunfan Li
1f54cb14fa
Merge branch 'master' into Playerbot
2024-07-07 13:33:14 +08:00
Kitzunu
3c50b1a135
fix(Core/Player): Vertical Message distance ( #19302 )
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* cherry-pick commit (297541e9c9 )
* Get rid of unused param
* Merge SendMessageToSetInRange_OwnTeam into SendMessageToSetInRange
Co-authored-by: Badgersson <83663557+dekz120@users.noreply.github.com >
2024-07-06 10:05:34 -03:00
Kitzunu
385d7fd515
chore(Core/DBC): define unused unknown dbc fields ( #19262 )
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* chore(Core/DBC): define unused unknown dbc fields
* Name unused unknown dbc fields using WDBX and wowdev.wiki
* rename SpellShapeshiftEntry to SpellShapeshiftFormEntry to properly match the DBC used
* rename sSpellShapeshiftStore to sSpellShapeshiftFormStore to properly match the DBC used
* Comment out unused field for GlyphPropertiesEntry
* Comment out unused field for MapEntry
* forgot one
* SpellShapeshiftfmt to SpellShapeshiftFormfmt
* SpellShapeshiftFormEntryfmt
2024-07-04 14:23:25 -03:00
Kitzunu
d5ba5e0168
fix(Core/Quest): typo in RewardQuest makes LFG quests not reward if dead ( #19271 )
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fix(Core/Quest): typo in RewardQuest
* Allow LFG quests to be rewarded even when dead
2024-07-04 09:41:53 -03:00
Yunfan Li
223ec63ba5
Merge branch 'master' into Playerbot
2024-07-03 22:54:06 +08:00
Yunfan Li
2a2e2ec445
Rollback name check
2024-07-03 20:01:14 +08:00
Kitzunu
e839581649
fix(Core/Player): Allow players to enter the world ( #19261 )
2024-07-03 12:06:48 +02:00
Yunfan Li
cc5adebbe4
Merge branch 'master' into Playerbot
2024-07-03 16:04:51 +08:00
Kitzunu
0a8175ef03
refactor(Core/ObjectMgr): Handle Profanity & Reserved Names in load ( #19259 )
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* refactor(Core/ObjectMgr): Handle Profanity & Reserved Names in load
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/18556
* Update ObjectMgr.cpp
* Update ObjectMgr.cpp
* I swear I am not drunk
* We already check all of these
* fix build
* Forgot we dont send the responsecode in senderrormessage
* last commit I swear
2024-07-03 00:23:32 +02:00
Kitzunu
f96d4c8670
Revert "Add (core\db): Support for Homebind Orientation ( #13389 )" ( #19257 )
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* Revert "Add (core\db): Support for Homebind Orientation (#13389 )"
This reverts commit 2e6f6e26da .
Changes to be committed:
modified: src/server/database/Database/Implementation/CharacterDatabase.cpp
modified: src/server/game/DungeonFinding/LFGScripts.cpp
modified: src/server/game/Entities/Player/Player.cpp
modified: src/server/game/Entities/Player/Player.h
modified: src/server/game/Entities/Player/PlayerStorage.cpp
modified: src/server/game/Entities/Player/PlayerUpdates.cpp
modified: src/server/game/Handlers/CharacterHandler.cpp
modified: src/server/game/Handlers/MiscHandler.cpp
modified: src/server/game/Handlers/MovementHandler.cpp
modified: src/server/game/Maps/Map.cpp
modified: src/server/game/Spells/Spell.cpp
modified: src/server/scripts/Commands/cs_misc.cpp
modified: src/server/scripts/Commands/cs_tele.cpp
modified: src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp
Untracked files:
data/sql/updates/pending_db_world/rev_1719945200692175000.sql
* Revert "Add (core\db): Support for Homebind Orientation (#13389 )"
* whoops
2024-07-02 22:02:15 +02:00
Yunfan Li
20f917c48f
Merge branch 'master' into Playerbot
2024-06-22 16:09:16 +08:00