Yunfan Li
7d431dc796
Merge branch 'master' into Playerbot
2025-02-19 22:29:36 +08:00
Yunfan Li
fce06946e1
Merge branch 'master' into Playerbot
2024-11-16 13:15:00 +08:00
Francesco Borzì
a9f0f371e5
refactor(src/server/game): optimise imports ( #20541 )
2024-11-13 11:37:20 +01:00
Yunfan Li
abd9b4ebb8
Merge branch 'master' into Playerbot
2024-10-30 21:43:42 +08:00
Francesco Borzì
2ce2c8cf3a
refactor(src/server/game/*): remove unused imports (big part 3) ( #20315 )
2024-10-27 13:10:28 +01:00
Yunfan Li
414805e692
Merge branch 'master' into Playerbot
2024-09-04 23:46:34 +08:00
Kitzunu
9af86553c5
chore(Core/Misc): update floor and ceil to std ( #19837 )
2024-09-03 08:01:00 -03:00
Kitzunu
5d31b9f98f
refactor(Core/Item): Add helpers ( #19828 )
2024-08-31 19:38:50 -03:00
Benjamin Jackson
f88812443d
refactor(Core): Correct typo. ( #19830 )
...
Init.
2024-08-31 17:38:03 -03:00
Yunfan Li
27b243e7b2
Merge branch 'master' into Playerbot
2024-08-18 23:02:22 +08:00
Grimdhex
7457aef78d
refactor(Core/Entities): Cleanup Unit header file ( #19622 )
...
* move several enum definitions in a new files
* move more things
* remove the include comment
* move the related code to CharmInfo in this own file
*original idea of Ovahlord
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* fix clang build errors and few blank lines
* missing forward declaration
* new tentative to fix gcc/clang build
* add several include could be necessary for gcc/clang compilation
* .
* revert some include since the last AC update
* fix some loop inconsistencies
* align all enums in UnitDefine.h
---------
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-08-15 05:12:44 -03:00
Yunfan Li
f5e44cd8a6
Merge branch 'master' into Playerbot
2024-08-01 15:41:23 +08:00
Francesco Borzì
02a05fbd4c
refactor(src/common): remove unused imports ( #19506 )
...
* refactor(src/common): remove unused imports
* fix: build
* chore: fix build
* chore: size_t -> std::size_t
* chore: fix fuckup from previous commit
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build with std::size_t
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
2024-07-30 20:06:46 -03:00
Yunfan Li
172f54b49a
Merge branch 'master' into Playerbot
2024-07-29 15:40:17 +08:00
Francesco Borzì
54fadbda67
refactor(src/server/game/Entities): remove unused imports ( #19507 )
2024-07-28 16:39:39 -03:00
Yunfan Li
1f54cb14fa
Merge branch 'master' into Playerbot
2024-07-07 13:33:14 +08:00
Kitzunu
bd29e9e1b3
fix(Core/Spell): Implement SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT ( #19254 )
...
feat(Core/Spell): Implement SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/19248
2024-07-04 14:30:59 -03:00
Yunfan Li
f0be01a5d7
Merge branch 'master' into Playerbot
2024-04-07 21:49:34 +08:00
Anton Popovichenko
1f640c9872
feat(Core/Optimization): Optimize build of units update object by leveraging cache ( #18637 )
...
* feat(Core/Optimization): Optimize build of units update object by leveraging cache.
* Remove whitespaces.
* Add alternative hooks to handle transmog and other similar things.
* Fix build on some compilers.
* Fix codestyle
* Fix build again.
* Take into account updateType.
2024-04-05 08:03:11 +02:00
Yunfan Li
7915f79d04
Merge branch 'master' into Playerbot
2023-12-12 20:52:42 +08:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
...
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
Winfidonarleyan
e90d7a2f92
chore(Core/Misc): sort includes ( #17776 )
...
* chore(Cleanup): sort includes
* fix build
* fix build again
2023-11-18 17:51:26 +01:00
Yunfan Li
c6bcda8b9d
Merge branch 'master' into Playerbot
2023-08-29 20:50:49 +08:00
Francesco Borzì
5d01b700fd
refactor(Core): remove unused imports ( #17094 )
2023-08-28 13:39:43 +02:00
Yunfan Li
a4e5ff3779
Merge branch 'master' into Playerbot
2023-08-01 23:21:36 +08:00
Kitzunu
8c42a03328
fix(Core/Item): Mirror client logic when determining whether to apply… ( #16861 )
...
fix(Core/Item): Mirror client logic when determining whether to apply feral AP
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-07-30 23:59:21 -03:00
Yunfan Li
f677900061
Prevent GUID from exhausting
2023-05-26 01:02:22 +08:00
ZhengPeiRu21
80c608df4f
Merge branch 'azerothcore:master' into Playerbot
2022-10-02 10:46:28 -06:00
M'Dic
967f8ce6d6
update (core): Startup console capitalizations ( #13195 )
2022-10-01 13:09:34 -04:00
ZhengPeiRu21
8c05b69e4e
Merge branch 'azerothcore:master' into Playerbot
2022-09-26 10:01:10 -06:00
ZhengPeiRu21
fbf65ebc9d
feat(Core): Allow negative resistance values ( #12958 )
...
* feat(Core): Allow negative resistance values
* Add SQL
2022-09-25 10:45:22 -03:00
郑佩茹
32c6babdb7
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
2022-08-16 16:13:26 -06:00
Maelthyr
d0d1671745
feat(Core/Debug): GetDebugInfo implementation ( #12705 )
...
Cherry-pick: 9a924fb9d5
Co-authored-by: jackpoz <giacomopoz@gmail.com >
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2022-08-15 09:43:41 -03:00
郑佩茹
a44c241430
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/apps/worldserver/worldserver.conf.dist
# src/server/game/Battlegrounds/Battleground.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/World/World.cpp
2022-07-13 10:31:30 -06:00
Maelthyr
2c7b274bc5
refactor(Core): Improve struct alignment and codestyle ( #12335 )
...
refactor(Core): improve struct alignment and codestyle
2022-07-10 14:19:11 -04:00
郑佩茹
87fc81d0cc
Merge branch 'master' of https://github.com/ZhengPeiRu21/azerothcore-wotlk into Playerbot
2022-06-21 09:19:50 -06:00
UltraNix
0cf1303b9a
fix(Core/Items): Special bags cannot be stored inside other special b… ( #12032 )
...
fix(Core/Items): Special bags cannot be stored inside other special bags.
Fixes #11946
2022-06-18 13:46:00 -04:00
ZhengPeiRu21
8b0ef0b5a0
Merge branch 'azerothcore:master' into Playerbot
2022-04-22 09:13:49 -06:00
Kitzunu
1501445b0a
chore(Core/Misc): nullptr cleanup ( #11467 )
2022-04-21 19:17:20 +02:00
ZhengPeiRu21
ec96415fda
Merge branch 'azerothcore:master' into Playerbot
2022-04-16 21:41:45 -06:00
IntelligentQuantum
ab4ee71762
feat(Core/Maps): AreaBoundary ( #10525 )
...
* cherry-picked commit (2da458c56d )
2022-04-15 14:10:41 +02:00
郑佩茹
60f11b3671
Merge branch 'master' into Playerbot
...
# Conflicts:
# apps/ci/ci-install-modules.sh
# src/common/Collision/Management/MMapMgr.cpp
# src/common/Debugging/Errors.h
# src/server/game/AI/SmartScripts/SmartScript.cpp
# src/server/game/Battlegrounds/Arena.cpp
# src/server/game/Battlegrounds/ArenaScore.h
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.h
# src/server/game/Battlegrounds/BattlegroundQueue.cpp
# src/server/game/Battlegrounds/BattlegroundQueue.h
# src/server/game/Battlegrounds/Zones/BattlegroundAB.h
# src/server/game/Battlegrounds/Zones/BattlegroundEY.h
# src/server/game/Battlegrounds/Zones/BattlegroundIC.h
# src/server/game/Conditions/ConditionMgr.cpp
# src/server/game/DataStores/M2Stores.cpp
# src/server/game/DungeonFinding/LFGMgr.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Creature/CreatureData.h
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/GameObject/GameObject.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Player/PlayerStorage.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/BattleGroundHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Scripting/ScriptDefines/BGScript.cpp
# src/server/game/Scripting/ScriptDefines/DatabaseScript.cpp
# src/server/game/Scripting/ScriptDefines/PlayerScript.cpp
# src/server/game/Scripting/ScriptDefines/ServerScript.cpp
# src/server/game/Scripting/ScriptMgr.cpp
# src/server/game/Scripting/ScriptMgrMacros.h
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/World/IWorld.h
# src/server/game/World/World.cpp
# src/server/game/World/World.h
# src/server/scripts/Commands/cs_npc.cpp
# src/server/scripts/Commands/cs_server.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
2022-03-21 13:57:37 -06:00
UltraNix
12d41d1314
Big update.
2022-03-12 22:28:00 +01:00
Bogir[rus]
75439773d0
fix and bringing to a unified style warnings of server loading logs to be more visible at server startup ( #10970 )
2022-03-12 04:57:26 -03:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
...
* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
...
* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Francesco Borzì
abc56842c4
refactor(Core): remove unused imports ( #10296 )
2022-01-22 11:21:35 +01:00
Kargatum
6d7f58e6ed
feat(Core/Common): delete old Tokenizer ( #10121 )
2022-01-21 14:59:05 +07:00