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fix(Core/Spells): Implement Honor Among Thieves spell scripts (#24799)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com> Co-authored-by: ccrs <crs_92_19@hotmail.com>
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@@ -713,12 +713,6 @@ void SpellMgr::LoadSpellInfoCorrections()
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spellInfo->Effects[EFFECT_0].Effect = SPELL_EFFECT_SCRIPT_EFFECT;
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});
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// Honor Among Thieves
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ApplySpellFix({ 51698, 51700, 51701 }, [](SpellInfo* spellInfo)
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{
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spellInfo->Effects[EFFECT_0].TriggerSpell = 51699;
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});
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ApplySpellFix({
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5171, // Slice and Dice
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6774 // Slice and Dice
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@@ -4388,6 +4382,12 @@ void SpellMgr::LoadSpellInfoCorrections()
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spellInfo->AttributesEx4 |= SPELL_ATTR4_NOT_IN_ARENA_OR_RATED_BATTLEGROUND;
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});
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// Honor Among Thieves - allow area aura from different casters to coexist
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ApplySpellFix({ 51698, 51700, 51701 }, [](SpellInfo* spellInfo)
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{
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spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE;
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});
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// Absorb Life
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ApplySpellFix({ 34239 }, [](SpellInfo* spellInfo)
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{
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