fix(Core/GridNotifiers): increased visibility for large creatures, part 2 (#2378)

This commit is contained in:
Stoabrogga
2019-11-14 08:04:41 +01:00
committed by GitHub
parent 23b77c1303
commit fae7ae95a3
6 changed files with 37 additions and 13 deletions

View File

@@ -974,7 +974,7 @@ class WorldObject : public Object, public WorldLocation
bool isActiveObject() const { return m_isActive; }
void setActive(bool isActiveObject);
bool IsVisibilityOverridden() const { return m_isVisibilityDistanceOverride; }
bool IsVisibilityOverridden() const { return m_isVisibilityDistanceOverride || m_isActive; }
void SetVisibilityDistanceOverride(bool isVisibilityDistanceOverride);
void SetWorldObject(bool apply);
bool IsPermanentWorldObject() const { return m_isWorldObject; }