refactor(Core/Misc): Make DeathState enum class (#17607)

This commit is contained in:
Kitzunu
2023-10-28 10:54:03 +02:00
committed by GitHub
parent 79b39f9655
commit f757e93da5
47 changed files with 112 additions and 112 deletions

View File

@@ -1635,7 +1635,7 @@ bool Battleground::AddSpiritGuide(uint32 type, float x, float y, float z, float
if (Creature* creature = AddCreature(entry, type, x, y, z, o))
{
creature->setDeathState(DEAD);
creature->setDeathState(DeathState::Dead);
creature->SetGuidValue(UNIT_FIELD_CHANNEL_OBJECT, creature->GetGUID());
// aura
/// @todo: Fix display here