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fix(Core/Achivement): Implement ACHIEVEMENT_FLAG_AVERAGE (#17263)
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@@ -384,6 +384,8 @@ Player::Player(WorldSession* session): Unit(true), m_mover(this)
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_activeCheats = CHEAT_NONE;
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m_creationTime = 0s;
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_cinematicMgr = new CinematicMgr(this);
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m_achievementMgr = new AchievementMgr(this);
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