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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Misc): headers cleanup (#9259)
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@@ -15,8 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "violet_hold.h"
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@@ -15,8 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "violet_hold.h"
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enum eSpells
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@@ -16,8 +16,8 @@
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*/
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "violet_hold.h"
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@@ -15,8 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "violet_hold.h"
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enum eSpells
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@@ -15,8 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "violet_hold.h"
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@@ -15,8 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "violet_hold.h"
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enum Yells
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@@ -16,8 +16,8 @@
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*/
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#include "PassiveAI.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "violet_hold.h"
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enum Yells
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@@ -16,8 +16,8 @@
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*/
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "violet_hold.h"
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#define CLEANUP_CHECK_INTERVAL 5000
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@@ -15,14 +15,14 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "violet_hold.h"
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedGossip.h"
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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#include "violet_hold.h"
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/***********
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** DEFENSE SYSTEM CRYSTAL
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