refactor(Core/Misc): headers cleanup (#9259)

This commit is contained in:
Kargatum
2021-11-22 17:24:39 +07:00
committed by GitHub
parent 699d4835df
commit f62664c987
775 changed files with 1294 additions and 1165 deletions

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum Spells
{

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum Spells
{

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum Spells
{

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum Spells
{

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum Yells
{

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@@ -17,10 +17,10 @@
#include "blackrock_depths.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "WorldSession.h"
enum ShadowforgeBrazier

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
#include <vector>
enum Spells

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Yells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Grizzle
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "Player.h"
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "blackrock_depths.h"
#define MAX_ENCOUNTER 6

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,12 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Spell.h"
#include "blackrock_spire.h"
enum Text
{

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@@ -16,9 +16,9 @@
*/
#include "ScriptMgr.h"
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,7 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
@@ -23,8 +22,9 @@
#include "InstanceScript.h"
#include "ObjectDefines.h"
#include "ObjectMgr.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
uint32 const DragonspireMobs[3] = { NPC_BLACKHAND_DREADWEAVER, NPC_BLACKHAND_SUMMONER, NPC_BLACKHAND_VETERAN };

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@@ -15,12 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackwing_lair.h"
enum Say
{

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@@ -15,14 +15,14 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "Map.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackwing_lair.h"
enum Emotes
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackwing_lair.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackwing_lair.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackwing_lair.h"
enum Emotes
{

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@@ -15,15 +15,15 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "MotionMaster.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "TemporarySummon.h"
#include "blackwing_lair.h"
enum Events
{

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@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "blackwing_lair.h"
enum Say
{

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@@ -15,14 +15,14 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "blackwing_lair.h"
constexpr float aNefariusSpawnLoc[4] = { -7466.16f, -1040.80f, 412.053f, 2.14675f };

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@@ -15,17 +15,17 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "MotionMaster.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
#include "blackwing_lair.h"
DoorData const doorData[] =
{

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@@ -17,9 +17,9 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "molten_core.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "molten_core.h"
enum Emotes
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "Containers.h"
#include "ObjectAccessor.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "SpellInfo.h"

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@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "molten_core.h"
#include "ObjectMgr.h"
#include "ObjectAccessor.h"
enum Texts
{

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@@ -16,8 +16,8 @@
*/
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "molten_core.h"
enum Texts

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@@ -15,13 +15,13 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "molten_core.h"
#include "Player.h"
#include "ScriptedGossip.h"
#include "ObjectAccessor.h"
#include "SpellScript.h"
#include "molten_core.h"
enum Texts
{

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@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "molten_core.h"
#include "Player.h"
enum Spells
{

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@@ -15,12 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "InstanceScript.h"
#include "TemporarySummon.h"
#include "molten_core.h"

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "molten_core.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "molten_core.h"
enum Texts
{

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@@ -18,7 +18,10 @@
#ifndef DEF_MOLTEN_CORE_H
#define DEF_MOLTEN_CORE_H
#define MCScriptName "instance_molten_core"
#include "CreatureAIImpl.h"
#include "Object.h"
constexpr auto MCScriptName = "instance_molten_core";
constexpr uint32 MAX_ENCOUNTER = 10;

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "deadmines.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "deadmines.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "deadmines.h"
#include "InstanceScript.h"
#include "ScriptMgr.h"
#include "deadmines.h"
class instance_deadmines : public InstanceMapScript
{

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@@ -15,12 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gnomeregan.h"
#include "InstanceScript.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "gnomeregan.h"
class instance_gnomeregan : public InstanceMapScript
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum Curator
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum MaidenOfVirtue
{

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@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "karazhan.h"
enum eSay
{

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "karazhan.h"
enum Yells
{

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@@ -22,10 +22,10 @@ SDComment: Not sure about timing and portals placing
SDCategory: Karazhan
EndScriptData */
#include "karazhan.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum Netherspite
{

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@@ -22,10 +22,10 @@ SDComment: SDComment: Timers may incorrect
SDCategory: Karazhan
EndScriptData */
#include "karazhan.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum Spells
{

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "karazhan.h"
enum PrinceSay
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum ServantQuartersSpells
{

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@@ -16,10 +16,10 @@
*/
#include "GameObject.h"
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "karazhan.h"
enum ShadeOfAran
{

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@@ -22,10 +22,10 @@ SDComment: Complete! Needs adjustments to use spell though.
SDCategory: Karazhan
EndScriptData */
#include "karazhan.h"
#include "PassiveAI.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum TerestianIllhoof
{

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@@ -22,12 +22,12 @@ SDComment: Oz, Hood, and RAJ event implemented. RAJ event requires more testing.
SDCategory: Karazhan
EndScriptData */
#include "karazhan.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "karazhan.h"
/***********************************/
/*** OPERA WIZARD OF OZ EVENT *****/

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@@ -18,12 +18,12 @@
#include "Creature.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "karazhan.h"
#include "Map.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "karazhan.h"
const Position OptionalSpawn[] =
{

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@@ -30,10 +30,10 @@ EndContentData */
#include "karazhan.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
enum Spells
{

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "magisters_terrace.h"
#include "Opcodes.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "magisters_terrace.h"
enum Says
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "magisters_terrace.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "magisters_terrace.h"
enum Yells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "magisters_terrace.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "magisters_terrace.h"
enum Says
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "magisters_terrace.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "magisters_terrace.h"
enum Yells
{

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@@ -16,8 +16,8 @@
*/
#include "InstanceScript.h"
#include "magisters_terrace.h"
#include "ScriptMgr.h"
#include "magisters_terrace.h"
class instance_magisters_terrace : public InstanceMapScript
{

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@@ -19,9 +19,9 @@
#define DEF_MAGISTERS_TERRACE_H
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
#include "Player.h"
#include "SpellScript.h"
#include "CreatureAIImpl.h"
#define MTScriptName "instance_magisters_terrace"

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@@ -20,10 +20,10 @@
#include "ObjectMgr.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "Vehicle.h"

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@@ -18,9 +18,9 @@
#include "CombatAI.h"
#include "CreatureTextMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellScript.h"

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@@ -16,9 +16,9 @@
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
enum LightOfDawnSays

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@@ -17,8 +17,8 @@
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
/*####
## npc_valkyr_battle_maiden

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@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "scarletmonastery.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SmartAI.h"
#include "scarletmonastery.h"
enum AshbringerEventMisc
{

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@@ -15,12 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "scholomance.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "Map.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "scholomance.h"
enum Spells
{

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@@ -18,9 +18,9 @@
#include "GameObjectAI.h"
#include "MoveSplineInit.h"
#include "Player.h"
#include "scholomance.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "scholomance.h"
enum Spells
{

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@@ -18,11 +18,11 @@
#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "Player.h"
#include "scholomance.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "scholomance.h"
Position KirtonosSpawn = Position(315.028, 70.5385, 102.15, 0.385971);

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@@ -17,8 +17,8 @@
#include "InstanceScript.h"
#include "ScriptMgr.h"
#include "shadowfang_keep.h"
#include "TemporarySummon.h"
#include "shadowfang_keep.h"
//enum Creatures
//{

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@@ -20,8 +20,8 @@
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "stratholme.h"
#include "TaskScheduler.h"
#include "stratholme.h"
enum Spells
{

View File

@@ -17,8 +17,8 @@
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "stratholme.h"
const Position BlackGuardPos[10] =

View File

@@ -15,8 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "WorldSession.h"
#include "sunwell_plateau.h"
enum Quotes

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "sunwell_plateau.h"

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@@ -18,8 +18,8 @@
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "sunwell_plateau.h"
enum Yells

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@@ -16,10 +16,10 @@
*/
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "sunwell_plateau.h"
#include "ScriptedCreature.h"
#include "WorldSession.h"
#include "sunwell_plateau.h"
enum Yells
{

View File

@@ -17,8 +17,8 @@
#include "CreatureTextMgr.h"
#include "MoveSplineInit.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "sunwell_plateau.h"
enum Yells

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@@ -16,8 +16,8 @@
*/
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "sunwell_plateau.h"

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@@ -28,8 +28,8 @@ EndScriptData */
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Weather.h"
#include "zulaman.h"

View File

@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "zulaman.h"

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@@ -22,8 +22,8 @@ SDComment:
SDCategory: Zul'Aman
EndScriptData */
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "zulaman.h"

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@@ -24,8 +24,9 @@ EndScriptData */
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "ScriptedCreature.h"
#include "GridNotifiersImpl.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "zulaman.h"
enum Yells

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@@ -25,8 +25,8 @@ EndScriptData */
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "zulaman.h"
enum Spells

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@@ -21,8 +21,8 @@ SD%Complete: 85%
SDComment:
EndScriptData */
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "zulaman.h"

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@@ -26,13 +26,13 @@ EndScriptData */
npc_forest_frog
EndContentData */
#include "zulaman.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "zulaman.h"
/*######
## npc_forest_frog

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@@ -24,8 +24,8 @@ TCComment: Can't test LOS until mmaps.
TCCategory: Zul'Gurub
EndScriptData */
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "zulgurub.h"

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@@ -22,8 +22,8 @@ SDComment: Massive Geyser with knockback not working. Spell buggy.
SDCategory: Zul'Gurub
EndScriptData */
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "zulgurub.h"
enum Spells

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@@ -22,8 +22,8 @@ SDComment:
SDCategory: Zul'Gurub
EndScriptData */
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "zulgurub.h"
enum Spells

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@@ -22,9 +22,9 @@ Comment: Blood siphon spell buggy cause of Core Issue.
Category: Zul'Gurub
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "zulgurub.h"
enum Says

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@@ -22,8 +22,8 @@ SDComment:
SDCategory: Zul'Gurub
EndScriptData */
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "zulgurub.h"
enum Spells

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "zulgurub.h"
enum Says

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