mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-16 00:36:07 +00:00
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
This commit is contained in:
@@ -421,7 +421,7 @@ public:
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Player* player = who->ToPlayer();
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if (player->HasItemCount(ITEM_PORTABLE_BREWFEST_KEG)) // portable brewfest keg
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{
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player->KilledMonsterCredit(KEG_KILL_CREDIT, 0);
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player->KilledMonsterCredit(KEG_KILL_CREDIT);
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player->CastSpell(me, SPELL_THROW_KEG, true); // throw keg
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player->DestroyItemCount(ITEM_PORTABLE_BREWFEST_KEG, 1, true);
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@@ -539,7 +539,7 @@ public:
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QuestStatusData& q_status = itr->second;
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if (q_status.CreatureOrGOCount[me->GetEntry() - 24202] == 0)
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{
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player->KilledMonsterCredit(me->GetEntry(), 0);
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player->KilledMonsterCredit(me->GetEntry());
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player->MonsterSay(GetTextFor(me->GetEntry(), quest).c_str(), LANG_UNIVERSAL, player);
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}
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}
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@@ -949,7 +949,7 @@ public:
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}
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uint32 timer;
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uint64 targetGUID;
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ObjectGuid targetGUID;
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void EnterCombat(Unit*) override {}
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void MoveInLineOfSight(Unit*) override {}
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void AttackStart(Unit*) override {}
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@@ -1004,7 +1004,7 @@ public:
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void Reset() override
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{
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timer = 0;
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targetGUID = 0;
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targetGUID.Clear();
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me->SetWalk(true);
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FindNextKeg();
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me->ApplySpellImmune(SPELL_ATTACK_KEG, IMMUNITY_ID, SPELL_ATTACK_KEG, true);
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@@ -1225,7 +1225,7 @@ public:
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privateLevel++;
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}
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else if (questTick++ > 3)
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caster->ToPlayer()->KilledMonsterCredit(CREDIT_TROT, 0);
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caster->ToPlayer()->KilledMonsterCredit(CREDIT_TROT);
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break;
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case 2:
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// Two - three clicks to maintains speed, less to decrease, more to increase
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@@ -1242,7 +1242,7 @@ public:
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questTick = 0;
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}
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else if (questTick++ > 3)
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caster->ToPlayer()->KilledMonsterCredit(CREDIT_CANTER, 0);
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caster->ToPlayer()->KilledMonsterCredit(CREDIT_CANTER);
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break;
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case 3:
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// Four or more clicks to maintains speed, less to decrease
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@@ -1253,7 +1253,7 @@ public:
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questTick = 0;
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}
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else if (questTick++ > 3)
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caster->ToPlayer()->KilledMonsterCredit(CREDIT_GALLOP, 0);
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caster->ToPlayer()->KilledMonsterCredit(CREDIT_GALLOP);
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break;
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}
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@@ -1463,7 +1463,7 @@ public:
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{
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player->DestroyItemCount(itemCaster->GetEntry(), 1, true);
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GetSpell()->m_CastItem = nullptr;
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GetSpell()->m_castItemGUID = 0;
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GetSpell()->m_castItemGUID.Clear();
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}
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}
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}
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@@ -1530,7 +1530,7 @@ public:
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{
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player->DestroyItemCount(itemCaster->GetEntry(), 1, true);
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GetSpell()->m_CastItem = nullptr;
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GetSpell()->m_castItemGUID = 0;
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GetSpell()->m_castItemGUID.Clear();
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}
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}
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}
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@@ -120,13 +120,13 @@ enum Misc
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DISPLAY_INVISIBLE = 11686,
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};
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uint64 getOrphanGUID(Player* player, uint32 orphan)
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ObjectGuid getOrphanGUID(Player* player, uint32 orphan)
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{
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if (Aura* orphanOut = player->GetAura(SPELL_ORPHAN_OUT))
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if (orphanOut->GetCaster() && orphanOut->GetCaster()->GetEntry() == orphan)
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return orphanOut->GetCaster()->GetGUID();
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return 0;
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return ObjectGuid::Empty;
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}
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/*######
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@@ -145,8 +145,8 @@ public:
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{
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timer = 0;
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phase = 0;
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playerGUID = 0;
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orphanGUID = 0;
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playerGUID.Clear();
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orphanGUID.Clear();
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}
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void MoveInLineOfSight(Unit* who) override
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@@ -216,8 +216,8 @@ public:
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private:
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uint32 timer;
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int8 phase;
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uint64 playerGUID;
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uint64 orphanGUID;
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ObjectGuid playerGUID;
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ObjectGuid orphanGUID;
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};
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CreatureAI* GetAI(Creature* creature) const override
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@@ -242,8 +242,8 @@ public:
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{
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timer = 0;
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phase = 0;
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playerGUID = 0;
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orphanGUID = 0;
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playerGUID.Clear();
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orphanGUID.Clear();
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}
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void MoveInLineOfSight(Unit* who) override
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@@ -313,8 +313,8 @@ public:
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private:
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uint32 timer;
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int8 phase;
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uint64 playerGUID;
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uint64 orphanGUID;
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ObjectGuid playerGUID;
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ObjectGuid orphanGUID;
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};
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CreatureAI* GetAI(Creature* pCreature) const override
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@@ -342,8 +342,8 @@ public:
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{
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timer = 1000;
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phase = 0;
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playerGUID = 0;
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orphanGUID = 0;
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playerGUID.Clear();
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orphanGUID.Clear();
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}
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void MoveInLineOfSight(Unit* who) override
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@@ -401,8 +401,8 @@ public:
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private:
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uint32 timer;
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uint8 phase;
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uint64 playerGUID;
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uint64 orphanGUID;
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ObjectGuid playerGUID;
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ObjectGuid orphanGUID;
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};
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CreatureAI* GetAI(Creature* creature) const override
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@@ -427,8 +427,8 @@ public:
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{
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timer = 0;
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phase = 0;
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playerGUID = 0;
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orphanGUID = 0;
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playerGUID.Clear();
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orphanGUID.Clear();
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}
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void MoveInLineOfSight(Unit* who) override
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@@ -488,8 +488,8 @@ public:
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private:
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uint32 timer;
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int8 phase;
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uint64 playerGUID;
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uint64 orphanGUID;
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ObjectGuid playerGUID;
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ObjectGuid orphanGUID;
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};
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CreatureAI* GetAI(Creature* creature) const override
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@@ -514,8 +514,8 @@ public:
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{
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timer = 0;
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phase = 0;
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playerGUID = 0;
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orphanGUID = 0;
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playerGUID.Clear();
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orphanGUID.Clear();
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}
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void MoveInLineOfSight(Unit* who) override
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@@ -574,8 +574,8 @@ public:
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private:
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uint32 timer;
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int8 phase;
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uint64 playerGUID;
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uint64 orphanGUID;
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ObjectGuid playerGUID;
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ObjectGuid orphanGUID;
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};
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CreatureAI* GetAI(Creature* creature) const override
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@@ -601,8 +601,8 @@ public:
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{
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timer = 0;
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phase = 0;
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playerGUID = 0;
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orphanGUID = 0;
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playerGUID.Clear();
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orphanGUID.Clear();
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}
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void MoveInLineOfSight(Unit* who) override
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@@ -669,8 +669,8 @@ public:
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private:
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uint32 timer;
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int8 phase;
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uint64 playerGUID;
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uint64 orphanGUID;
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ObjectGuid playerGUID;
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ObjectGuid orphanGUID;
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};
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CreatureAI* GetAI(Creature* creature) const override
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@@ -695,8 +695,8 @@ public:
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{
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timer = 0;
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phase = 0;
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playerGUID = 0;
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orphanGUID = 0;
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playerGUID.Clear();
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orphanGUID.Clear();
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}
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void SetData(uint32 type, uint32 data) override
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@@ -828,8 +828,8 @@ public:
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private:
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int8 phase;
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uint32 timer;
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uint64 playerGUID;
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uint64 orphanGUID;
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ObjectGuid playerGUID;
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ObjectGuid orphanGUID;
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};
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CreatureAI* GetAI(Creature* creature) const override
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@@ -368,13 +368,13 @@ public:
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uint32 eventStarted;
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bool allowQuest;
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uint64 horseGUID;
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ObjectGuid horseGUID;
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void Reset() override
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{
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eventStarted = 0;
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allowQuest = false;
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horseGUID = 0;
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horseGUID.Clear();
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}
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void GetInitXYZ(float& x, float& y, float& z, float& o, uint32& path)
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@@ -606,7 +606,7 @@ public:
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bool Unmount;
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EventMap events;
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uint32 counter;
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std::list<uint64> unitList;
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GuidList unitList;
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int32 pos;
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void EnterCombat(Unit*) override {}
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void MoveInLineOfSight(Unit* /*who*/) override {}
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@@ -699,8 +699,8 @@ public:
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if (counter > 12)
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{
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bool failed = false;
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for (std::list<uint64>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
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if (Unit* c = ObjectAccessor::GetUnit(*me, *itr))
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for (ObjectGuid const guid : unitList)
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if (Unit* c = ObjectAccessor::GetUnit(*me, guid))
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if (c->HasAuraType(SPELL_AURA_PERIODIC_DUMMY))
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{
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failed = true;
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@@ -753,8 +753,8 @@ public:
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Unit* getTrigger()
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{
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std::list<Unit*> tmpList;
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for (std::list<uint64>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
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if (Unit* c = ObjectAccessor::GetUnit(*me, *itr))
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for (ObjectGuid const guid : unitList)
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if (Unit* c = ObjectAccessor::GetUnit(*me, guid))
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if (!c->HasAuraType(SPELL_AURA_PERIODIC_DUMMY))
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tmpList.push_back(c);
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@@ -772,8 +772,8 @@ public:
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{
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me->MonsterYell("Fire consumes! You've tried and failed. Let there be no doubt, justice prevailed!", LANG_UNIVERSAL, 0);
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me->PlayDirectSound(11967);
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for (std::list<uint64>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
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if (Unit* c = ObjectAccessor::GetUnit(*me, *itr))
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for (ObjectGuid const guid : unitList)
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if (Unit* c = ObjectAccessor::GetUnit(*me, guid))
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c->RemoveAllAuras();
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me->DespawnOrUnsummon(1);
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@@ -867,7 +867,7 @@ public:
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else
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me->RemoveAllAuras();
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caster->ToPlayer()->KilledMonsterCredit(me->GetEntry(), 0);
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caster->ToPlayer()->KilledMonsterCredit(me->GetEntry());
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}
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}
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}
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@@ -954,7 +954,7 @@ public:
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EventMap events;
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SummonList summons;
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uint64 playerGUID;
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ObjectGuid playerGUID;
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uint8 talkCount;
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bool inFight;
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uint8 phase;
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@@ -1079,7 +1079,7 @@ public:
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{
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events.Reset();
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summons.DespawnAll();
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playerGUID = 0;
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playerGUID.Clear();
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talkCount = 0;
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phase = 0;
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inFight = false;
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@@ -571,7 +571,7 @@ public:
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void PeriodicTick(AuraEffect const* /*aurEff*/)
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{
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uint64 guid = (GetCaster() ? GetCaster()->GetGUID() : 0);
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ObjectGuid guid = GetCaster() ? GetCaster()->GetGUID() : ObjectGuid::Empty;
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if (Unit* target = GetTarget())
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{
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uint32 spellId = (GetId() == SPELL_THROW_COLOGNE ? 68934 : 68927);
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@@ -40,7 +40,7 @@ public:
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npc_midsummer_bonfireAI(Creature* c) : ScriptedAI(c)
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{
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me->IsAIEnabled = true;
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goGUID = 0;
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goGUID.Clear();
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if (GameObject* go = me->SummonGameObject(GO_MIDSUMMER_BONFIRE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0))
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{
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goGUID = go->GetGUID();
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@@ -48,7 +48,7 @@ public:
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}
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}
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uint64 goGUID;
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ObjectGuid goGUID;
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void SpellHit(Unit*, SpellInfo const* spellInfo) override
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{
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@@ -90,20 +90,20 @@ public:
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teleTimer = 0;
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startTimer = 1;
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posVec.clear();
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playerGUID = 0;
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playerGUID.Clear();
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me->CastSpell(me, 43313, true);
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counter = 0;
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maxCount = 0;
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}
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uint64 playerGUID;
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ObjectGuid playerGUID;
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uint32 startTimer;
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uint32 teleTimer;
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std::vector<Position> posVec;
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uint8 counter;
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uint8 maxCount;
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void SetPlayerGUID(uint64 guid, uint8 cnt)
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void SetPlayerGUID(ObjectGuid guid, uint8 cnt)
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{
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playerGUID = guid;
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maxCount = cnt;
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@@ -330,11 +330,11 @@ public:
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bool Load() override
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{
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torchGUID = 0;
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torchGUID.Clear();
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return true;
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}
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uint64 torchGUID;
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ObjectGuid torchGUID;
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void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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@@ -96,7 +96,7 @@ public:
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{
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npc_pilgrims_bounty_chairAI(Creature* creature) : VehicleAI(creature)
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{
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plateGUID = 0;
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plateGUID.Clear();
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timerSpawnPlate = 1;
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timerRotateChair = 0;
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me->SetReactState(REACT_PASSIVE);
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@@ -111,7 +111,7 @@ public:
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who->ToPlayer()->SetClientControl(me, 0, true);
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}
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uint64 plateGUID;
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ObjectGuid plateGUID;
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uint32 timerSpawnPlate;
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uint32 timerRotateChair;
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