feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)

This commit is contained in:
UltraNix
2021-04-25 22:18:03 +02:00
committed by GitHub
parent 91081f4ad8
commit f4c226423d
568 changed files with 10655 additions and 11019 deletions

View File

@@ -40,15 +40,15 @@ public:
{
case GO_COURTYARD_DOOR:
if (_encounters[TYPE_COURTYARD] == DONE)
HandleGameObject(0, true, gameobject);
HandleGameObject(ObjectGuid::Empty, true, gameobject);
break;
case GO_SORCERER_DOOR:
if (_encounters[TYPE_FENRUS_THE_DEVOURER] == DONE)
HandleGameObject(0, true, gameobject);
HandleGameObject(ObjectGuid::Empty, true, gameobject);
break;
case GO_ARUGAL_DOOR:
if (_encounters[TYPE_WOLF_MASTER_NANDOS] == DONE)
HandleGameObject(0, true, gameobject);
HandleGameObject(ObjectGuid::Empty, true, gameobject);
break;
}
}