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Directory Structure [step 1]: moving files
working on #672 NOTE: This commit can't be compiled!!
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36
src/tools/mesh_extractor/WDT.h
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36
src/tools/mesh_extractor/WDT.h
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/*
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* Copyright (C)
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*
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef WDT_H
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#define WDT_H
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#include <string>
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#include <vector>
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#include "ChunkedData.h"
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#include "WorldModelHandler.h"
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#include "WorldModelRoot.h"
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#include "Utils.h"
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class WDT
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{
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public:
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WDT(std::string file);
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ChunkedData* Data;
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std::vector<TilePos> TileTable;
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bool IsGlobalModel;
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bool IsValid;
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std::string ModelFile;
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WorldModelDefinition ModelDefinition;
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WorldModelRoot* Model;
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bool HasTile(int x, int y);
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private:
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void ReadGlobalModel();
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void ReadTileTable();
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};
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#endif
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