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Directory Structure [step 1]: moving files
working on #672 NOTE: This commit can't be compiled!!
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src/tools/mesh_extractor/Cache.h
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70
src/tools/mesh_extractor/Cache.h
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/*
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* Copyright (C)
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*
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef CACHE_H
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#define CACHE_H
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#include <string>
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#include <map>
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#include "Define.h"
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#include <ace/Guard_T.h>
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#include <ace/Synch.h>
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#include "WorldModelRoot.h"
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#include "Model.h"
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template<class K, class T>
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class GenericCache
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{
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public:
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GenericCache() {}
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static const uint32 FlushLimit = 300; // We can't get too close to filling up all the memory, and we have to be wary of the maximum number of open streams.
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void Insert(K key, T* val)
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{
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ACE_GUARD(ACE_Thread_Mutex, g, mutex);
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if (_items.size() > FlushLimit)
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Clear();
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_items[key] = val;
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}
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T* Get(K key)
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{
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ACE_GUARD_RETURN(ACE_Thread_Mutex, g, mutex, NULL);
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typename std::map<K, T*>::iterator itr = _items.find(key);
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if (itr != _items.end())
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return itr->second;
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return NULL;
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}
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void Clear()
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{
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for (typename std::map<K, T*>::iterator itr = _items.begin(); itr != _items.end(); ++itr)
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delete itr->second;
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_items.clear();
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}
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private:
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std::map<K, T*> _items;
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ACE_Thread_Mutex mutex;
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};
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class CacheClass
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{
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public:
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CacheClass() {}
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GenericCache<std::string, Model> ModelCache;
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GenericCache<std::string, WorldModelRoot> WorldModelCache;
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void Clear()
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{
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ModelCache.Clear();
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WorldModelCache.Clear();
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}
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};
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extern CacheClass* Cache;
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#endif
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