chore(Core/Misc): Change all TODO to doxygen comment (#14966)

This commit is contained in:
Kitzunu
2023-02-12 14:05:34 +01:00
committed by GitHub
parent e37e6327f0
commit f039836a2f
84 changed files with 185 additions and 185 deletions

View File

@@ -581,7 +581,7 @@ enum MovementFlags
MOVEMENTFLAG_FALLING_SLOW = 0x20000000, // active rogue safe fall spell (passive)
MOVEMENTFLAG_HOVER = 0x40000000, // hover, cannot jump
// TODO: Check if PITCH_UP and PITCH_DOWN really belong here..
/// @todo: Check if PITCH_UP and PITCH_DOWN really belong here..
MOVEMENTFLAG_MASK_MOVING =
MOVEMENTFLAG_FORWARD | MOVEMENTFLAG_BACKWARD | MOVEMENTFLAG_STRAFE_LEFT | MOVEMENTFLAG_STRAFE_RIGHT |
MOVEMENTFLAG_PITCH_UP | MOVEMENTFLAG_PITCH_DOWN | MOVEMENTFLAG_FALLING | MOVEMENTFLAG_FALLING_FAR | MOVEMENTFLAG_ASCENDING | MOVEMENTFLAG_DESCENDING |
@@ -900,7 +900,7 @@ struct CalcDamageInfo
uint32 procVictim;
uint32 procEx;
uint32 cleanDamage; // Used only for rage calculation
MeleeHitOutcome hitOutCome; // TODO: remove this field (need use TargetState)
MeleeHitOutcome hitOutCome; /// @todo: remove this field (need use TargetState)
};
// Spell damage info structure based on structure sending in SMSG_SPELLNONMELEEDAMAGELOG opcode