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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Core): increase visibility distance of large game objects (#1788)
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@@ -351,6 +351,10 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa
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LastUsedScriptID = GetGOInfo()->ScriptId;
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AIM_Initialize();
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// Check if GameObject is Large
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if (goinfo->IsLargeGameObject())
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SetVisibilityDistanceOverride(true);
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return true;
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}
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@@ -524,6 +524,22 @@ struct GameObjectTemplate
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}
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}
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bool IsLargeGameObject() const
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{
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switch (type)
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{
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case GAMEOBJECT_TYPE_BUTTON: return button.large != 0;
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case GAMEOBJECT_TYPE_QUESTGIVER: return questgiver.large != 0;
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case GAMEOBJECT_TYPE_GENERIC: return _generic.large != 0;
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case GAMEOBJECT_TYPE_TRAP: return trap.large != 0;
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case GAMEOBJECT_TYPE_SPELL_FOCUS: return spellFocus.large != 0;
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case GAMEOBJECT_TYPE_GOOBER: return goober.large != 0;
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case GAMEOBJECT_TYPE_SPELLCASTER: return spellcaster.large != 0;
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case GAMEOBJECT_TYPE_CAPTURE_POINT: return capturePoint.large != 0;
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default: return false;
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}
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}
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bool IsGameObjectForQuests() const
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{
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return IsForQuests;
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