feat(Core/Scripting): move all script objects to separated files (#17860)

* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
This commit is contained in:
Winfidonarleyan
2023-12-03 03:13:20 +07:00
committed by GitHub
parent fe9bda1bc4
commit eb1ecc38a5
717 changed files with 5832 additions and 3579 deletions

View File

@@ -15,6 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "AllCreatureScript.h"
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
#include "ScriptedGossip.h"
@@ -192,3 +194,11 @@ void ScriptMgr::OnCreatureUpdate(Creature* creature, uint32 diff)
tempScript->OnUpdate(creature, diff);
}
}
CreatureScript::CreatureScript(const char* name)
: ScriptObject(name)
{
ScriptRegistry<CreatureScript>::AddScript(this);
}
template class AC_GAME_API ScriptRegistry<CreatureScript>;