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https://github.com/mod-playerbots/azerothcore-wotlk.git
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First Commit
For Azeroth!
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81
src/server/authserver/Authentication/AuthCodes.cpp
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81
src/server/authserver/Authentication/AuthCodes.cpp
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@@ -0,0 +1,81 @@
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AuthCodes.h"
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#include <cstddef>
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namespace AuthHelper
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{
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static RealmBuildInfo const PostBcAcceptedClientBuilds[] =
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{
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{15595, 4, 3, 4, ' '},
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{14545, 4, 2, 2, ' '},
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{13623, 4, 0, 6, 'a'},
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{12340, 3, 3, 5, 'a'},
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{11723, 3, 3, 3, 'a'},
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{11403, 3, 3, 2, ' '},
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{11159, 3, 3, 0, 'a'},
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{10505, 3, 2, 2, 'a'},
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{9947, 3, 1, 3, ' '},
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{8606, 2, 4, 3, ' '},
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{0, 0, 0, 0, ' '} // terminator
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};
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static RealmBuildInfo const PreBcAcceptedClientBuilds[] =
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{
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{6141, 1, 12, 3, ' '},
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{6005, 1, 12, 2, ' '},
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{5875, 1, 12, 1, ' '},
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{0, 0, 0, 0, ' '} // terminator
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};
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bool IsPreBCAcceptedClientBuild(int build)
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{
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for (int i = 0; PreBcAcceptedClientBuilds[i].Build; ++i)
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if (PreBcAcceptedClientBuilds[i].Build == build)
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return true;
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return false;
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}
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bool IsPostBCAcceptedClientBuild(int build)
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{
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for (int i = 0; PostBcAcceptedClientBuilds[i].Build; ++i)
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if (PostBcAcceptedClientBuilds[i].Build == build)
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return true;
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return false;
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}
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bool IsAcceptedClientBuild(int build)
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{
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return (IsPostBCAcceptedClientBuild(build) || IsPreBCAcceptedClientBuild(build));
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}
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RealmBuildInfo const* GetBuildInfo(int build)
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{
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for (int i = 0; PostBcAcceptedClientBuilds[i].Build; ++i)
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if (PostBcAcceptedClientBuilds[i].Build == build)
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return &PostBcAcceptedClientBuilds[i];
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for (int i = 0; PreBcAcceptedClientBuilds[i].Build; ++i)
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if (PreBcAcceptedClientBuilds[i].Build == build)
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return &PreBcAcceptedClientBuilds[i];
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return NULL;
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}
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};
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