fix for PR

# Conflicts:
#	src/authserver/Server/AuthSocket.cpp
#	src/game/AI/SmartScripts/SmartScript.cpp
#	src/game/DungeonFinding/LFGMgr.cpp
#	src/game/Entities/Player/Player.cpp
#	src/game/Entities/Unit/Unit.cpp
#	src/game/Entities/Vehicle/Vehicle.cpp
#	src/game/Guilds/Guild.cpp
#	src/game/Handlers/ChannelHandler.cpp
#	src/game/Handlers/GuildHandler.cpp
#	src/game/Handlers/LFGHandler.cpp
#	src/game/Handlers/LootHandler.cpp
#	src/game/Handlers/MiscHandler.cpp
#	src/game/Handlers/PetitionsHandler.cpp
#	src/game/Handlers/QueryHandler.cpp
#	src/game/Movement/MotionMaster.cpp
#	src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
#	src/game/Server/WorldSocket.cpp
#	src/game/Spells/Auras/SpellAuraEffects.cpp
#	src/game/Spells/SpellEffects.cpp
#	src/scripts/Commands/cs_modify.cpp
This commit is contained in:
talamortis
2017-06-30 20:06:12 +01:00
committed by Yehonal
parent bf80a43d78
commit e471c1bb6a
18 changed files with 211 additions and 306 deletions

View File

@@ -565,9 +565,8 @@ void Guild::BankTab::SendText(Guild const* guild, WorldSession* session) const
{
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDebug(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: Tabid: %u, Text: %s"
#endif
// , session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str());
session->SendPacket(&data);
, session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str());
#endif session->SendPacket(&data);
}
else
{
@@ -961,9 +960,8 @@ Item* Guild::BankMoveItemData::StoreItem(SQLTransaction& trans, Item* pItem)
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
#endif
// m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end());
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
#endif pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end());
}
return pLastItem;
}
@@ -1066,9 +1064,8 @@ InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap)
{
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
#endif
// m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
uint32 count = pItem->GetCount();
// Soulbound items cannot be moved
if (pItem->IsSoulBound())
@@ -1166,9 +1163,8 @@ bool Guild::Create(Player* pLeader, std::string const& name)
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDebug(LOG_FILTER_GUILD, "GUILD: creating guild [%s] for leader %s (%u)",
name.c_str(), pLeader->GetName().c_str(), GUID_LOPART(m_leaderGuid));
#endif
// name.c_str(), pLeader->GetName().c_str(), GUID_LOPART(m_leaderGuid));
SQLTransaction trans = CharacterDatabase.BeginTransaction();
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GUILD_MEMBERS);
@@ -2905,9 +2901,8 @@ void Guild::_SendBankList(WorldSession* session /* = NULL*/, uint8 tabId /*= 0*/
session->SendPacket(&data);
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LIST [%s]: TabId: %u, FullSlots: %u, slots: %d",
#endif
// session->GetPlayerInfo().c_str(), tabId, sendAllSlots, numSlots);
}
session->GetPlayerInfo().c_str(), tabId, sendAllSlots, numSlots);
#endif }
else // TODO - Probably this is just sent to session + those that have sent CMSG_GUILD_BANKER_ACTIVATE
{
for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
@@ -2923,9 +2918,8 @@ void Guild::_SendBankList(WorldSession* session /* = NULL*/, uint8 tabId /*= 0*/
player->GetSession()->SendPacket(&data);
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LIST [%s]: TabId: %u, FullSlots: %u, slots: %u"
#endif
// , player->GetName().c_str(), tabId, sendAllSlots, numSlots);
}
, player->GetName().c_str(), tabId, sendAllSlots, numSlots);
#endif }
}
}