diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 2facd3a52..19801ea94 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -11754,7 +11754,7 @@ void Player::ApplyEquipCooldown(Item* pItem) continue; if (Aura* itemAura = GetAura(spellData.SpellId, GetGUID(), pItem->GetGUID())) - itemAura->AddProcCooldown(std::chrono::steady_clock::now() + std::chrono::seconds(30)); + itemAura->AddProcCooldown(std::chrono::steady_clock::now() + procEntry->Cooldown); continue; }