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fix(Core/BattlegroundAV): spawn generic gameobjects in Alterac Valley (#18764)
* fix(Scripts/PVP): correctly spawn generic gameobjects in Alterac Valley I've been "collecting" these in the DB for a while, now it's time to move these spawns to the AV script and actually spawn them. * add 2 additional generic gameobjects
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@@ -1349,6 +1349,26 @@ bool BattlegroundAV::SetupBattleground()
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return false;
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}
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// Generic gameobjects
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for (uint16 i = 0; i <= (BG_AV_OBJECT_GENERIC_MAX - BG_AV_OBJECT_GENERIC_MIN); i++)
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{
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if (!AddObject(BG_AV_OBJECT_GENERIC_MIN + i,
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std::get<0>(BG_AV_GenericObjectPos[i]),
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std::get<1>(BG_AV_GenericObjectPos[i]).GetPositionX(),
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std::get<1>(BG_AV_GenericObjectPos[i]).GetPositionY(),
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std::get<1>(BG_AV_GenericObjectPos[i]).GetPositionZ(),
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std::get<1>(BG_AV_GenericObjectPos[i]).GetOrientation(),
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std::get<2>(BG_AV_GenericObjectPos[i])[0],
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std::get<2>(BG_AV_GenericObjectPos[i])[1],
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std::get<2>(BG_AV_GenericObjectPos[i])[2],
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std::get<2>(BG_AV_GenericObjectPos[i])[3],
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RESPAWN_ONE_DAY))
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{
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LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!10.{}", i);
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return false;
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}
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}
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// Quest banners
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if (!AddObject(BG_AV_OBJECT_FROSTWOLF_BANNER, BG_AV_OBJECTID_FROSTWOLF_BANNER, BG_AV_ObjectPos[AV_OPLACE_FROSTWOLF_BANNER][0], BG_AV_ObjectPos[AV_OPLACE_FROSTWOLF_BANNER][1], BG_AV_ObjectPos[AV_OPLACE_FROSTWOLF_BANNER][2], BG_AV_ObjectPos[AV_OPLACE_FROSTWOLF_BANNER][3], 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_FROSTWOLF_BANNER][3] / 2), cos(BG_AV_ObjectPos[AV_OPLACE_FROSTWOLF_BANNER][3] / 2), RESPAWN_ONE_DAY))
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{
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@@ -1404,6 +1424,10 @@ bool BattlegroundAV::SetupBattleground()
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for (i = BG_AV_OBJECT_HANDPACKED_SNOWDRIFT_MIN ; i <= BG_AV_OBJECT_HANDPACKED_SNOWDRIFT_MAX; i++)
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SpawnBGObject(i, RESPAWN_IMMEDIATELY);
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// Generic gameobjects
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for (uint16 i = BG_AV_OBJECT_GENERIC_MIN; i <= BG_AV_OBJECT_GENERIC_MAX; i++)
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SpawnBGObject(i, RESPAWN_IMMEDIATELY);
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// Quest banners
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SpawnBGObject(BG_AV_OBJECT_FROSTWOLF_BANNER, RESPAWN_IMMEDIATELY);
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SpawnBGObject(BG_AV_OBJECT_STORMPIKE_BANNER, RESPAWN_IMMEDIATELY);
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