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fix(Core/Spells): Fix SetSpellModTakingSpell assert from re-entrant calls (#24863)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
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@@ -10027,10 +10027,10 @@ bool Player::HasSpellModApplied(SpellModifier* mod, Spell* spell)
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void Player::SetSpellModTakingSpell(Spell* spell, bool apply)
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{
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if (apply && m_spellModTakingSpell)
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ASSERT(m_spellModTakingSpell == nullptr);
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else if (!apply)
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ASSERT(m_spellModTakingSpell && m_spellModTakingSpell == spell);
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if (apply && m_spellModTakingSpell && m_spellModTakingSpell != spell)
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return;
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else if (!apply && m_spellModTakingSpell != spell)
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return;
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m_spellModTakingSpell = apply ? spell : nullptr;
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}
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