refactor(Scripts/Instances): move spell ids for Heroic to dungeondifficulty_dbc (#23470)

This commit is contained in:
Tereneckla
2025-10-30 12:13:56 +00:00
committed by GitHub
parent aa61ae9a3e
commit e0685a1089
36 changed files with 410 additions and 413 deletions

View File

@@ -23,8 +23,7 @@ enum Spells
{
SPELL_ENSNARING_MOSS = 31948,
SPELL_FRENZY = 34970,
SPELL_GRIEVOUS_WOUND_N = 31956,
SPELL_GRIEVOUS_WOUND_H = 38801,
SPELL_GRIEVOUS_WOUND = 31956,
SPELL_WATER_SPIT = 35008
};
@@ -53,7 +52,7 @@ struct boss_rokmar_the_crackler : public BossAI
scheduler.Schedule(8s, [this] (TaskContext context)
{
DoCastVictim(DUNGEON_MODE(SPELL_GRIEVOUS_WOUND_N, SPELL_GRIEVOUS_WOUND_H));
DoCastVictim(SPELL_GRIEVOUS_WOUND);
context.Repeat(20700ms);
}).Schedule(15300ms, [this](TaskContext context)
{