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refactor(DBC/Misc): Redefine & Define FactionTemplateFlags (#7697)
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@@ -935,7 +935,7 @@ struct FactionTemplateEntry
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return false;
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return hostileMask == 0 && friendlyMask == 0;
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}
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[[nodiscard]] bool IsContestedGuardFaction() const { return (factionFlags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD) != 0; }
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[[nodiscard]] bool IsContestedGuardFaction() const { return (factionFlags & FACTION_TEMPLATE_FLAG_ATTACK_PVP_ACTIVE_PLAYERS) != 0; }
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};
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struct GameObjectDisplayInfoEntry
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