refactor(Core): sort #includes alphabetically (#4579)

This commit is contained in:
Kitzunu
2021-02-24 22:34:42 +01:00
committed by GitHub
parent 51342ef9b5
commit dbc0ff6554
839 changed files with 3120 additions and 3157 deletions

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@@ -2,11 +2,10 @@
Xinef
*/
#include <time.h>
#include "LootItemStorage.h"
#include "PreparedStatement.h"
#include "ObjectMgr.h"
#include "PreparedStatement.h"
#include <time.h>
LootItemStorage::LootItemStorage()
{

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@@ -6,10 +6,10 @@ Xinef
#define ACORE_LOOTITEMSTORAGE_H
#include "Common.h"
#include "LootMgr.h"
#include "Item.h"
#include <map>
#include "LootMgr.h"
#include <list>
#include <map>
struct StoredLootItem
{

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@@ -4,18 +4,18 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "LootMgr.h"
#include "Log.h"
#include "ObjectMgr.h"
#include "World.h"
#include "Util.h"
#include "SharedDefines.h"
#include "SpellMgr.h"
#include "SpellInfo.h"
#include "Group.h"
#include "Player.h"
#include "Containers.h"
#include "Group.h"
#include "Log.h"
#include "LootMgr.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SharedDefines.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "Util.h"
#include "World.h"
static Rates const qualityToRate[MAX_ITEM_QUALITY] =
{

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@@ -7,15 +7,14 @@
#ifndef ACORE_LOOTMGR_H
#define ACORE_LOOTMGR_H
#include "ItemEnchantmentMgr.h"
#include "ByteBuffer.h"
#include "ConditionMgr.h"
#include "ItemEnchantmentMgr.h"
#include "RefManager.h"
#include "SharedDefines.h"
#include "ConditionMgr.h"
#include <list>
#include <map>
#include <vector>
#include <list>
enum RollType
{