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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): sort #includes alphabetically (#4579)
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@@ -2,11 +2,10 @@
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Xinef
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*/
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#include <time.h>
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#include "LootItemStorage.h"
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#include "PreparedStatement.h"
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#include "ObjectMgr.h"
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#include "PreparedStatement.h"
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#include <time.h>
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LootItemStorage::LootItemStorage()
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{
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@@ -6,10 +6,10 @@ Xinef
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#define ACORE_LOOTITEMSTORAGE_H
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#include "Common.h"
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#include "LootMgr.h"
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#include "Item.h"
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#include <map>
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#include "LootMgr.h"
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#include <list>
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#include <map>
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struct StoredLootItem
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{
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@@ -4,18 +4,18 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "LootMgr.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "World.h"
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#include "Util.h"
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#include "SharedDefines.h"
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#include "SpellMgr.h"
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#include "SpellInfo.h"
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#include "Group.h"
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#include "Player.h"
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#include "Containers.h"
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#include "Group.h"
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#include "Log.h"
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#include "LootMgr.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "SharedDefines.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "Util.h"
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#include "World.h"
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static Rates const qualityToRate[MAX_ITEM_QUALITY] =
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{
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@@ -7,15 +7,14 @@
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#ifndef ACORE_LOOTMGR_H
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#define ACORE_LOOTMGR_H
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#include "ItemEnchantmentMgr.h"
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#include "ByteBuffer.h"
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#include "ConditionMgr.h"
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#include "ItemEnchantmentMgr.h"
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#include "RefManager.h"
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#include "SharedDefines.h"
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#include "ConditionMgr.h"
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#include <list>
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#include <map>
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#include <vector>
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#include <list>
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enum RollType
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{
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