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refactor(Core): sort #includes alphabetically (#4579)
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@@ -4,26 +4,27 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "BattlegroundMgr.h"
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#include "GameEventMgr.h"
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#include "World.h"
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#include "ObjectMgr.h"
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#include "WorldPacket.h"
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#include "PoolMgr.h"
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#include "GameObjectAI.h"
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#include "GossipDef.h"
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#include "Language.h"
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#include "Log.h"
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#include "MapManager.h"
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#include "GossipDef.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "BattlegroundMgr.h"
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#include "UnitAI.h"
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#include "GameObjectAI.h"
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#include "Transport.h"
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#include "PoolMgr.h"
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#include "ScriptMgr.h"
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#include "Transport.h"
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#include "UnitAI.h"
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#include "Util.h"
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#include "World.h"
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#include "WorldPacket.h"
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#include <time.h>
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#ifdef ELUNA
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#include "LuaEngine.h"
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#endif
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#include <time.h>
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#include "Util.h"
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GameEventMgr* GameEventMgr::instance()
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{
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