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refactor(Core): sort #includes alphabetically (#4579)
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@@ -8,12 +8,12 @@
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#define AZEROTHCORE_GAMEOBJECT_H
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#include "Common.h"
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#include "SharedDefines.h"
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#include "Unit.h"
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#include "Object.h"
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#include "LootMgr.h"
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#include "DatabaseEnv.h"
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#include "G3D/Quat.h"
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#include "LootMgr.h"
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#include "Object.h"
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#include "SharedDefines.h"
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#include "Unit.h"
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class GameObjectAI;
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class Transport;
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